Featured Game Mode Ideas

Octoplush·5/27/2015, 12:42:30 PM·1 votes·455 views

Anyone care to share any ideas? One I thought of that I personally think would be awful to play: Ultra Blind Mode Champion Select comes without a chat, and your teammates' picks are blacked out. Possibly allow the enemy champion picks to be seen for counterpicks, but that makes it a bit less blind doesn't it? Ideally made for SR, all vision giving or invisible unit revealing items removed(because who wards anyway). Only minions, allied turrets and yourself give vision- by which I mean you don't share vision with your teammates. Extra spooky when getting ganked by your own jungler. Bans allowed in Champion Select like with most featured modes. Multiple instances of the same champion possible on the same team- otherwise you could see what was picked when a champion becomes unavailable. Maybe additional bushes throughout map? That's just a thought, I don't know how hard that would be to implement. Stealth champions could have an advantage in this kind of game mode. People q'ing together would definitely have an advantage. That's all I had, anyone want to throw any ideas out?

2 Comments

GKstull5/27/2015, 1:27:53 PM1 votes

5-man Showdown:

5v5 on Howling Abyss 1 life per player, you die, you're out

Win conditions

First Tower First team to 100 cs First to eliminate enemy team

coeurloyal5/28/2015, 10:21:11 PM1 votes

I'm intrigued by the idea of not picking synergies within your team, but I also don't think it would work if you couldn't pick roles. I don't think counterpicking would work, either. The best way I see to do it would be to do teambuilder and pick roles (or be randomly assigned a role) followed by normal blind pick minus vision of other players' picks.