Running Rammus Custom Game Mode

Pouvoir Blanc·4/19/2015, 5:04:25 PM·1 votes·440 views

Gameplay: •This game is played 1v3 on the Howling Abyss (ARAM) map. 1 player on the purple side and the renaming players on the blue side. •The 5 players are called runners and the solo player is the catcher. •The runners objective are to run from one side of the map without getting damaged and execute inside the solo players god turret/Fountain. So obviously, the goal of the catcher is to damage the runners so if they die you will get the kill rather than it being an execute. Rules/Settings: •This game is played in DRAFT MODE ONLY and as I said, on Howling Abyss. •Runners CAN NOT collect cs, damage turrets or damage the catcher. •Runners can only win by together, collecting 25 points, these points are achieved by executing by the god turret/fountain. •If a runner dies from a turret outside of the fountain a life is not lost but it does not count as a point. •Runners each have 5 lives. These lives are only lost when you die to the catcher. •Once a runner is out of lives, they must stay behind the first tier turret of the catcher but ARE allowed to give speed buffs to the other runners if they have speed buffs to give ( Teamwork! yay!) •This is game IS about team work, all 5 of the runners must get 25 executes together, so if 1 person gets 8 executes then the reaming 4 only need to get 4 points, every execute is added on for the entire team so work together to get across! •Heimerdinger, is perm-banned on the catchers side for the reason that he is to OP for this game mode and would be unable to get across without his turrets hitting you because the lane is so narrow. •Pantheon,Rek'Sai,Twisted Fate, Shen and anyone with a global ult that allows them to go to the fountain without having to try are perma banned. Be fair! -If this game-mode needs more clarification tell me and I will add on as much as I can to make it less confusing

1 Comments