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CO-OP vs. AI (update)

Havic··6 votes·1,157 views

Riot, is it possible to update this game mode or to add another difficulty where the AI actually Jungles and team fights plus goes for objectives such as the Dragon and Barron? I feel this may help players prepare for PvP and better test builds before going into solo que.

8 Comments

Krigjer2 votes

I know there was an AI game mode that did this recently. I walked in on Shyv and Ziggs doing Dragon.

Either I dreamed that it was intermediate bots, or it was DOOM bots. I know it happened, so I know the coding is there.

BLU Medic1 votes

It was Doom bots. If you went to get dragon, they'd teleport in and get dragon instead.

Still, they can do it, so why not add it to Intermediate at least?

NorthernDruid1 votes

higher difficulty bots would be great. Intermediate bots aren't really as satisfying, but pvp is so intimidating.

Abyssphere1 votes

{quoted}

higher difficulty bots would be great. Intermediate bots aren't really as satisfying, but pvp is so intimidating.

I think to some extent that's a reason they won't do it. Bots being vaguely dissatisfying for being too easy encourages people to play PVP more, which is probably what we should be doing.

I find PVP quite intimidating too, for a variety of reasons. I'm sure if bots were made as difficult as PVP but without the same pressure from allies to do well (and other things), PVP would take a dip in popularity because of people like me. That said, a big reason I like bots is because it's very relaxing and bots difficult enough to simulate PVP would probably ruin a lot of that appeal anyway, so I might just choose PVP over it. After all, beating real players is more satisfying.

NorthernDruid1 votes

A lot of my fear comes from lack of practice actually. I've jungled once in Nemesis draft, and did ok (Rammus) but while I like jungling I feel like there's so many aspects of it which I don't have any form of practice with. Mostly the ones stemming from lack of an opponent jungler.

I also lack good practice with playing solo top for the same reason. Meaning the few times I feel up for PvP I either play support or a lackluster top.

I guess some of it can be solved by good enough guides (I have no idea how to roam as mid for another example), but there's no good substitute for real play.

Heck, I'd take a few good mocked up tutorials, pre-defined but slightly randomized scenarios, that teach you stuff like what happens when you get counterjungled at your first red or how dangerous it is to go into the opponents' jungle to try and steal something.

Or opportune moments for a mid to roam.

It's stuff you currently more or less just have to pick up somehow, but I'm sure there's lots of people who do better when they have something explained to them in detail, or who don't learn well under pressure.


Note, bots harder than intermediate would be challenging to beat, at least for a while. Just as Dominion/TT intermediate bots can be more difficult because of the more focused maps.

I think it'd be easier to bridge the gap to PvP play for those who for some reason feel they might not be good enough to keep up with their team.

Or rather, weigh their team down.

Whether or not those fears have any good reason to be there or not.

fluxanna1 votes

No, I would enjoy having the option to choose jungler AI bots, though.

Matthias91191 votes

Riot has said they've prototyped jungling bots and they just feed horribly. Real human players can't consistently figure out good times to take Dragon/Baron and you think Riot can slap together some AI that would do better?

It would take a massive overhaul of the AI system to have a chance -- it would have to actually "understand" (to some extent) global pressure and vision control, and be sneaky and unpredictable enough to gank real players without constantly walking right into counter-ganks. It would be a huge project for something that would likely have niche appeal among their playerbase, and I'm sure it would require a lot more server-side CPU time to run such bots even if they could make it work.

Doom Bots took dragon, but they were hardcoded to just teleport there and nuke it down. They didn't really have any intelligence about it, it was just hardcoded (and they cheated and teleported there rather than actually setting up roaming opportunities, warding, etc.)

Project Xero1 votes

pvp is to stressful, honestly harder ai would be more rewarding. the tougher the ai, the more it forces a person to stop and think. plan new ways to attack and could probably, help bridge the gap between player vs ai and pvp. give us ai that makes us think on the move, makes us learn new tactics and beats them into our heads. with more of a challenge we could in a way become better at the game and go into pvp with confidence. riot you have the tools make it happen.

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