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New Featured Game Mode Idea - Traitor

Ti Gonn··2 votes·732 views

Okay so, I had this idea for a new featured game mode. Some friends of mine thought it'd be pretty cool so I'll just post the idea here.

Basically, it's a 5v5 game on Summoner's Rift, but with a single major change and a bunch of other minor changes to make it work. One player on your team and one player on the enemy team is secretly working for the opposite team that they spawn with. For example if the traitor is queued up with the red team he'll win the match if the blue team wins the game. In order for this game mode to work however, certain smaller changes have to be made.

Here is just some suggestions as to how this would work, most of them I feel are needed, some may not be.

  1. Fog of War only allows you to see YOUR own vision, no one elses, not even your team or turrets or buildings... except maybe your nexus and fountain.
  2. You can only talk to people that are within your vision range and only see the chat that they type. Obviously this is a big change and may not be possible to do w/ the way chat currently works. Best case scenario Riot can get this to work and it'll be awesome, worse case chat would be disabled completely. I hope that this could work, it'd be the core of so much strategy if it was available.
  3. Anyone can attack and cc anyone, except in "safe zones." Namely the fountain but could be extended to something like turrets on your own side, regardless of who the traitors are. This has to be a feature, obviously if you can only attack one person on your team you'll know who the traitor is right away. This, combined with idea number 2, would allow the traitor to convince others that he/she is on their side and would obviously allow innocents to kill innocents and the traitor to kill innocents. Or the traitor to kill the traitor but let's be honest that's bound to happen anyway, since obviously the opposing team is still a enemy.
  4. You can only see who is killed when the announcer announces a death, not who killed them or what. Unless you're obviously in vision range.
  5. Wards are tricky. They could either be disabled or just provide extra vision whenever you see one. I think that blue trinkets would have to be disabled. Although certain ultimates that effect vision, like Twisted Fate ult or Nocturne ult, will be polar opposites. One would be overpowered as hell, the other... basically useless.

In conclusion, I think this game mode would basically be like league mafia. If you don't know what mafia is, google it. :P I think it'd be great and a strategically complex game. Will everyone group up as 5 to avoid the traitor killing them? Or will there be mostly standard lanes with traitors "losing" their lanes on purpose? Team fights will be chaotic as hell, aoe cc will be pretty much a double edged sword.

Anyway, feel free to discuss this idea... and support it and whatever. I realize it'd be probably very difficult to code but who knows, I'd love to see it permanently added to the game some day like ARAM.

6 Comments

Kingsgrave2 votes

Voice chat ruins this idea completely

Ti Gonn1 votes

No, it doesn't. If it could be made to work in the way that I mentioned, where you can only talk to people within your vision range, it'd have major strategic depth. Bare in mind that if someone on your own team kills you, it could be for a number of reasons. An accident, them thinking you're the traitor when you're really not, etc.

But thanks for your post. :P I do agree that as voice chat stands on 3rd party software, it would ruin it. But it shouldn't be used anyway, at least for this gamemode. But if it couldn't be disabled, that'd be on of the problems that I mentioned.

Edit: Also, even if a group of 5 friends were in a skype call, if the traitor wanted to win they'd do their best to hide their identity. And as we know, winning the game is usually the biggest motivation for people. Of course this gamemode could have a crapton of trolls in it, but the same could be said for other featured games and hell, league games in general.

It Hertz When IP1 votes

I like this. Would be interesting to watch.

And VoIP/pre-made 5s aren't a real issue. Plenty of games center on deception that carries over past the fourth wall. Resistance (card game), Liar (dice game), Poker, etc.

Acadiaum1 votes

Make vision shorter, don't allow formed parties unless custom.

Ability for the traitor to turn off tower attacks.

You need ways for the traitor to impede their team and also help the other team.

Let traitors ward give other team vision, Wards invisible to everyone.

If you expose other teams traitor you win. How you would do that? I'm not sure

Zerana1 votes

Fountain lasers might have to be disabled otherwise when the traitor is caught the "allied team mates" would just kill you.

Fountain camping of course.

Junkο1 votes

The traitor would just run mid lane and feed free kills forever till enemy team wins

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