New Game Mode Idea: Free for All
Why has this not been made. No capture points or turrets, just minions that spawn from both sides like Dominion and Buff points that you can capture or collect. First player to a certain kill amount wins and ends the game. The lower you are on the scoreboard the less IP you get. Infinite lives on regular difficulty, 1 life on Hardcore difficulty. On death in Hardcore the dead player acts as a Store with the items they had for sale for free. Players spawn like Hunger Games, with Store in center of map. 3 buffs spawn around the map in random places each game start and move to a different one of 20 predetermined locations after it has been captured/collected. Buffs could be Damage(AP, AD, Attack speed, Armor and Magic Pen), Defense(Armor, Magic Resist, Health and Health Regen.) and Utility(Move speed, Mana, Mana Regen., Cooldown and Summoner Cooldown). Buffs automatically goes to killer. On regular difficulty after a player dies they are respawned on a random respawn point on the outside ring of the map(still Hunger Games style circle). Spawn points should be covered in Fog of War or grass so that new spawns can't be easily targeted. Players should start at level 6 so that the Ultimate is available. Timed start for skill placement, experience is doled out continuous like in Dominion with slight bonuses from kills and minions. Store should also be under the Fog of War or grass so that you can't tell if someone is buying unless you're close enough or in the grass with them. This is all just an idea that can be played with and altered. Constructive and positive comments are welcome, rude and toxic comments will be reported. Please let a Riot Employee get back to me with some sort of response.