NEW GAME MODE: KINGS OF CRYSTAL SCAR
NEW GAME MODE every team is of 5. 1 king (tank) , one guardian(support) one knight(adc/fighter) and 2 mercenaries (assassins), the object is for both team to hide their king some whereon the map assassins must find the king and kill him kings may not attack first to kill king 5 times wins GAME IS 30 MINUTES LONG IF NO WINNER BY 30 KINGS MUST DUEL!!!
BEFORE DUEL KINGS CANNOT SELL ONCE AN ITEM IS BOUGHT ITS PERMANENT
NO CAPPING TURRETS DURING GAME and most importantly be a good sport and have fun :)
NO ONE CAN RECALL EXCEPT THE GUARDIAN
PERMAS: TEEMO EVE RENGAR SHACO TF
Kings: ROLE-TANK
may use cc base abilities for escape or defense, no basics, no intent to damage.
may move around and can stand still if they want to
king may back 3 times a game
cannot give aid to mercs, only to self and guardian
TAKE
MAY NOT ENGAGE IN A HUNT, MUST STAY HIDDEN AND AVOID ALL ENEMIES
guardians: ROLE- SUPPORT
can use only cc abilities AND CAN BE KILLED
if support gets in the way and dies from AOE, there's no penalty
if low under 300 MUST BACK
can only aid king, may not aid mercs or knight
Knight: ROLE- MARKSMAN/FIGHTER
may basic attack and use abilities to defend or may decide to hunt if necessary
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Mercenaries: ROLE-ASSASSIN
must be under the assassin champion role
cannot target guardian
kill knight then their king
mercs MUST chase the enemy king, they can kill enemy knight, but never engage upon an enemy merc
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BANNED ITEMS:
NO CLAIRVOYANCE{{summoner:2}} {{summoner:2}} {{summoner:2}}
FIRST 2 MINUTES ONLY KINGS HIDE NO ONE ELSE at 2:30 guardian may go to the king 3:00 LET THE BLOODSHED BEGIN
LEGAL PICKS (IF NOT LISTED AND NOT PERMA, PROBABLY NOT THE BEST CHOICE)
KING


GUARDIAN

MERCENARY

KNIGHT
