Feedback about new SR Texture and Contrast/Saturation
Hey there!
I am very excited for the new SR overhaul, but here are some concerns I have with the current iteration:
The texture work looks really great, but it feels rather washed out, to a degree where it starts feeling rather "flat" and lifeless. I understand that your main goal is clarity, but I fear that you may be over-streamlining the whole terrain.
It's hard to describe in words alone, so I took some quick screenshots and fired up photoshop to tighten some color curves and toy around with the contrast a bit:
Here is the original as it is to be found in the current PBE version: http://i.imgur.com/RTyQ9zI.jpg
As you can see, the ground has a very strong "watercolor" feel to it and it's individual parts blend into each other a bit too much, creating this slight gray'ish, washed out feeling.
Here's my attempt at tightening up the colors a bit: http://i.imgur.com/uAu6Ir6.jpg
While the amount of saturation and contrast is up for discussion, I believe that the ground could use at least a bit. Cracks appear deeper and less "painted on", the grass has a more distinctly defined area compared to the dirt and the scene just looks more alive.
Here's another shot from the blue base: Current: http://i.imgur.com/nq1yPCx.jpg
Edited: http://i.imgur.com/ibKXHE9.jpg
I hope someone sees this and can give me their opinion.