Summoners Rift - new creature in the jungle
I have a great idea, which jungle would be more varied/important ,,lane". I want to introduce creature/monster, who will appear randomly in spawn zone, which I marked on the map. It will force players to choose teleport spell more often => teams will have to put wards near this spawn zone to know, when and where a monster spawned Details: HP=? Armor=? Magic resist=? First spawn at 10 min. Monster disappear after 2 min. non-attacked. next spawn ~ 4-5 min. Buff for 150 sec.: -10% cooldown
- +2x(current lvl)dmg
- +2x(current lvl)AP
- +1,5x(current lvl) armor
- +1,5x(current lvl) magic resist
- +2gp every killed minion/monster/creature (dragon and baron included)
- killer will get 100% buff
- rest of team will get 50% buff this buff won't be transferable: the buff will lost when a champion carrying it will be killed.
Values of bonuses can be created/modified by riot. It may be a chance to come back in the game for weaker team, so the monster should be neutral for both teams.
What do u think about this. Is it possible to introduce?
Sweeping Lens is superior to
in every way. Literally any norms game every player takes warding trinket. If more people would take Sweeping Lens instead, you'd have a much easier time taking out wards, instead of having to get wraiths.