Map Camera Angles

Seclusive Sloth·5/7/2015, 4:44:33 AM·1 votes·640 views

I understand that it would take a bit of work, but even with the new side set camera I feel that it could still be better. They should rotate the summoners rift to where you travel east and west instead of north and south. If this would be too much work they could also just change the camera angle to where it is behind you no matter which side you start on. I figured I would make a thread on this to see what everybody thinks. This is still the one change that i really want to see. well this and champs being a little more even. For instance, why cant my base attack be based off ap if im a mage. ad can take turrets 100x faster thanks to crit. but no crit for ap. lol

3 Comments

sanger325/7/2015, 5:05:48 AM1 votes

You can't crit a tower..

Zombiemaster5/7/2015, 5:15:28 AM1 votes

What do you mean about AP crit? If you mean just against turrets, champions are pretty even when it comes to that.

For one, turrets are immune to crits, so AD's cannot critically strike them. Secondly, when dealing damage to turrets, the damage dealt is equal to your base AD plus the greater value between your bonus AD or 40% of you AP. So, building AP actually does increase damage to turrets for mages. The only advantage AD has over AP when it comes to taking down turrets is attack speed.

Seclusive Sloth5/8/2015, 9:39:45 PM1 votes

Ok, but my point is there are a few differences between the two that can be evened out. for instance in the shop there is a life steal checkbox to find all life steal items. you will also notice that there is not one for spell vamp. there aren't enough items that have spell vamp that are equivalent to the ad counter parts. I apologize for the bad example in the first place