Game Mode Idea, Hunter.
Anyone who has watched the "New Dawn" cinematic knows the jungle scene; but that isn't the jungle on Summoner's Rift. I have thought of a game mode that has that scenario. Here are the details:
- It is a free-for-all. Haven't thought of party sizes, but if this gets enough attention I could elaborate with others.
- The whole map is in the fog of war. Kind of like during Acension. The vision radius around your champion could be about 2000 (Nocturne level 1 ultimate).
- There are multiple elevations. You can go up branches and fight among the trees, and you can see all elevations below you in your sight radius.
- If you are hidden from an enemy from a higher elevation, you can jump onto them, possible dealing bonus damage or CC.
- There are no assists. Everything that would be an assist is a kill. The matches would be 10-20 minute long and whoever had the most kills wins.
- The kicker - ONLY assassins are allowed on the map. No Mundos jumping from trees!
- Each player has a trap instead of a trinket. Traps can be placed anywhere an item like a ward can be placed and last for 3 minutes, and can be placed every 30 seconds with a maximum of 3 traps on the map at once. Traps become more hidden the longer they are on the map.
- Stepping in a trap reveals your champion and applies a bleed and slow, and gives the owner increased movement speed towards the revealed champion until the reveal runs out.
- Even after the reveal expires, the blood trail will last 5 seconds longer. The trap owner will have an arrow pointing towards the blood trail. Blood drops every second.
- There are some buffs that move freely around the map and run away when hit, like scuttle crab with a larger path. Killing it will give a buff, depending on your (the community's) thoughts.
That's all I have so far, so please give it some consideration. Good night everybody!