Make The Minion Attack Missiles Larger On New Summoner's Rift

Human Infusion·11/13/2014, 9:10:38 PM·33 votes·1,546 views

I like the new animation of the ranged minion attacks, it is very clear, but they are so small that I was finding it difficult to track the missiles to their target to cs properly. I think it would be extremely helpful if the missile animations were just slightly larger.

8 Comments

Jamatrix66611/14/2014, 7:28:45 AM3 votes

A very slight increase of width combined with a more flashy/colored appearance of the missile would be a good thing.

Fried Noob11/14/2014, 5:09:47 AM3 votes

It is annoying to track them. Also, the cannons don't look like they have a projectile at all anymore.

GaleWinUnleashed11/14/2014, 9:33:39 PM2 votes

In the name of CLARITY!

PsylentFox11/14/2014, 7:35:05 PM1 votes

This would make Cs'ing a lot easier. It is hard to track them properly, and I noticed that Cs'ing in general is a little bit harder in general on the SR map.

Vaussk11/14/2014, 3:08:14 AM1 votes

I too, was finding this a small problem. Or at least something that I noticed.

Caustic Crusader11/15/2014, 1:20:43 AM1 votes

I feel it's a greater issue that towers suffer the same problem. It's hard to tell that someone's being shot at, there's just a thin red line going towards them.

Slaaneshine11/14/2014, 3:30:50 AM1 votes

Bump for good idea

zZed11/14/2014, 4:26:15 PM1 votes

Doesn't really bother me at all, but I agree it would be a QoL change. I'm also noticing lots of bugs on the new SR, like projectiles randomly disappearing. People not taking damage when they should etc...