Lets talk about Dominion

Junglerz Fault··3 votes·1,206 views

I'd like to talk about Dominion, my favorite game mode. I would also like to note that my main is Rammus. These are the reasons why Dominion just isn't fun anymore for me.

First of all, the nerf to my favorite item, Thornmail. Do you really think taking away some of Rammus main damage source is really worth it? The buffs to his W was very minimal at best, and adding 25% armor to reflect damage to try to stop that fed Master Yi or Fiora really isn't going to do much. Not to mention you raised the price by 200g in the last patch, do you realize how difficult it is to farm 200g in Dominion against AA champions without Thornmail? It was hard enough before but manageable, but now it's not even worth trying. Please consider giving me my item back, or changing it back for Dominion. I'm sick of you guys changing items that really don't need to be changed in the first place. It's all these buffed champions that need to be changed. I understand its easier to change items than champions but consider changing it back on Dominion.

Second, please consider buffing tank champions or items in Dominion. It's not fun at all playing a tank anymore. Have you played Dominion as tank lately? It's a pretty unforgiving experience. Ranged have so many advantages it's not even funny, especially with all of these broken mage champs out now. I don't know if I can keep playing this game anymore. Playing a tank isn't even fun anymore. Pretty surprised at all the nerfs to tank items lately. I am sort of wondering what direction you are trying to take the game in but, it seems like you don't like tanks very much. If you did, you wouldn't make constant changes to tank items.

Third, what is with all these gimmicky champions? This is the main reason alone that barely anyone plays Dominion or at least a pretty small % of players in LoL. Have you ever played versus a Shaco on Dominion? It's literally one of the most frustrating experiences a person can go through on this game. I am not sure what to do about this but something needs to be done. A smart Shaco doesn't even try to kill other people. He just back caps nodes and puts up some boxes. It usually takes 2+ people to take him down and/or find him. It doesn't help that all these other champions had reworks so everyone is doing ridiculous damage. Ekko is another champion that is making this game not fun anymore. It saddens me that Riot is allowing this champion to go on like this and with the nerf to Thornmail, just forget trying to kill him. This patch has completely decimated the fun that I used to have in this game mode. Do you know how unfun it is to play versus a Skarner? His crystal spires completely destroy the fun of this game mode. The focus should be on capping nodes and killing the enemy, not these stupid spires. Not to mention the team without Skarner is pretty handicapped at this point. I'm not even going to go into how OP he is now. I could go on but I think you get the point.

I guess that about wraps it up why playing dominion isn't fun for me anymore. Please Riot, give me a reason to keep playing Dominion as my favorite champion Rammus since I started playing this game. Because as of right now, I am not seeing one. Thanks.

TLDR: Dominion isn't fun anymore with the recent patch changes and with the constant nerfing to tanks.

24 Comments

SKOBODO3 votes

1: Thornmail has never been an important item overall in Dominion, and mostly Rammus needed it. I'd have to test it, but it's probably not even bad on Rammus, considering that he gets a lot of armor anyway.

2: Tank champions are still very strong on Dominion, as are several tank items. Dead Man's Plate grants a lot of hp and armor and is overall the best armor item. Frozen Heart is a niche item vs attack-speed comps, Randuin's Omen is generally weaker than Dead Man's Plate due to the nerfs (but pretty good vs Ashe). Sunfire Cape has some use as well. As for MR item, Odyn's Veil grants a lot of tankiness (and some burst), Locket of the Iron Solari is still pretty strong and Spirit Visage is good on a few tanks with sustain (such as Tahm Kench, Zac, and Maokai). Overlord's Bloodmail is an option that I'm going to test a bit more.

You've got a bunch of strong tank champions as well, such as Leona, Nautilus, Tahm Kench, and Braum. Others are also pretty strong.

3: Shaco is very annoying and either deserves some map-specific nerfs (to make him less frustrating to play against, he's not really OP) or some buffs to anti-stealth itemization (such as Hextech Sweeper and Lightbringer buffs/reworks). How is Ekko a problem? Skarner is getting hotfixed, the altars are fine though, why do you dislike them?

Junglerz Fault1 votes
  1. Yes Rammus does need it, and now its been nerfed to heck and useless. It is pretty bad, you should go test it. It was one of my main starter items and now it's just trash.

  2. I know that certain tanks are strong on Dominion, but not Rammus, which was my main beef. I thought that was clear and for that I apologize. But basically the examples you gave are support champs as tanks lol. Sorry don't want to play a support champ, but I am being punished for not doing so. Not good.

  3. Yes Shaco does need some map-specific changes. Ekko is a problem because he's impossible to kill on Rammus. I have yet to be able to solo a Ekko that knows what hes doing. I know for a fact that I know what i'm doing on Rammus but its no use. I dodge everything from Ekko but it's just not good enough anymore with the Thornmail changes. It was hard enough before but now impossible. I dislike the altars because they don't belong in Dominion. They either need a big nerf or get rid of them. The team with Skarner shouldn't just automatically have a huge advantage for picking him. At least change the altars so Skarner's team actually has to cap them on his side. But the altars weren't intended for Dominion.

Lovelle1 votes

{quoted}

1: Thornmail has never been an important item overall in Dominion, and mostly Rammus needed it. I'd have to test it, but it's probably not even bad on Rammus, considering that he gets a lot of armor anyway.

2: Tank champions are still very strong on Dominion, as are several tank items. Dead Man's Plate grants a lot of hp and armor and is overall the best armor item. Frozen Heart is a niche item vs attack-speed comps, Randuin's Omen is generally weaker than Dead Man's Plate due to the nerfs (but pretty good vs Ashe). Sunfire Cape has some use as well. As for MR item, Odyn's Veil grants a lot of tankiness (and some burst), Locket of the Iron Solari is still pretty strong and Spirit Visage is good on a few tanks with sustain (such as Tahm Kench, Zac, and Maokai). Overlord's Bloodmail is an option that I'm going to test a bit more.

You've got a bunch of strong tank champions as well, such as Leona, Nautilus, Tahm Kench, and Braum. Others are also pretty strong.

3: Shaco is very annoying and either deserves some map-specific nerfs (to make him less frustrating to play against, he's not really OP) or some buffs to anti-stealth itemization (such as Hextech Sweeper and Lightbringer buffs/reworks). How is Ekko a problem? Skarner is getting hotfixed, the altars are fine though, why do you dislike them?

What do you think of Sion on Dominion? Is he better top or bottom lane, or should he be left at champion select for J4 instead?

SKOBODO2 votes

Sion has some major issues on Dominion. He doesn't get the farm he needs to feed his W (though takedowns giving him 10 hp helps), his E is less valuable since he won't lane much with minions, and, perhaps most important, his ultimate is very hard to use on Dominion, due to the way the map is designed. Does he benefit from the new Titanic Hydra, or Sterak's Gage? He might do a bit better in the current meta due to the popularity of juggernauts, although he's probably still more effort than he's worth. I don't think he's very good, neither top nor bottom.

Jarvan IV is very strong.

Lovelle1 votes

{quoted}

Sion has some major issues on Dominion. He doesn't get the farm he needs to feed his W (though takedowns giving him 10 hp helps), his E is less valuable since he won't lane much with minions, and, perhaps most important, his ultimate is very hard to use on Dominion, due to the way the map is designed. Does he benefit from the new Titanic Hydra, or Sterak's Gage? He might do a bit better in the current meta due to the popularity of juggernauts, although he's probably still more effort than he's worth. I don't think he's very good, neither top nor bottom.

Jarvan IV is very strong.

Thank you for the fast reply. My MMR is pretty low on Dominion, but I've played Sion quite a bit on 3v3 (mainly in the jungle). Titanic Hydra is better on Sion than Sterak's, even as a first item. He can start with Giant's Belt or Pickaxe. Then from there he can just build full tank/CDR or armor/magic pen if he needs more damage.

You're right J4 does seem really strong. He does everything Sion does, but a lot easier for most of the game.His damage is also a LOT higher. I don't see him played very often though and I'm not sure why.

SKOBODO3 votes

'kay, done a game as Rammus now.

http://matchhistory.euw.leagueoflegends.com/en/#match-details/EUW1/2266223061/22108393?tab=stats

Notice K/D/A and damage dealt to champions. Dead Man's Plate is really nice on him, and Thornmail is probably stronger vs APs now. Mpen marks, hp/level seals (armor/level seals would probably work too), MR/level glyphs, and CDR/level quints. It would probably be better to throw in three CDR/level glyphs in order to get 40% CDR instead of 35% CDR, but eh.

One game is not enough to say, of course, but he's probably not worse off than, say, S4 Lulu. It's also kind of funny to see Janna auto-attack you in fights and deal more damage to herself than to you. :D

Junglerz Fault1 votes

Yeah I just played a few games. He just seems weaker than before versus AA champs. I just don't see why they needed to change Thornmail. The point of Thornmail is to stop AA champs and to actually make them think about what they're doing. May as well just remove the reflected damage, they change it enough.

SKOBODO3 votes

[{quoted}](name=Junglerz Fault,realm=NA,application-id=LFfTlAky,discussion-id=lv6rtPNz,comment-id=00060000,timestamp=2015-08-25T20:30:19.135+0000)

Yeah I just played a few games. He just seems weaker than before versus AA champs. I just don't see why they needed to change Thornmail. The point of Thornmail is to stop AA champs and to actually make them think about what they're doing. May as well just remove the reflected damage, they change it enough.

I think you're overreacting a bit. If you max W second and get, say, Dead Man's Plate + Thornmail, you're going to get a lot of armor, which means Thornmail will still deal a lot of damage to AD champions. It'll probably deal much less vs crit champions, but how common are those on Dominion? And now you'll deal more vs non-AD champions.

Junglerz Fault1 votes

More common than you think.

Kholdstare131 votes

{quoted}

I think you're overreacting a bit. If you max W second and get, say, Dead Man's Plate + Thornmail, you're going to get a lot of armor, which means Thornmail will still deal a lot of damage to AD champions. It'll probably deal much less vs crit champions, but how common are those on Dominion? And now you'll deal more vs non-AD champions.

That's exactly the point. For tanks, the thornmail change was a MASSIVE buff. The synergy with tank builds is superb, only nerfed against heavy crit builds which are as weak as they are rare. But he's not talking abou ttanks. He's talking Rammus. The #1 buffed thornmail synergy. Packing 120 bonus armor baked into his kit for maximum reflects, with a taunt to force mages and other champions that wouldn't normally auto into proccing the now MASSIVELY higher reflect against them, it's a huge synergy buff.

The one nerf argument you could make about the thornmail change is the way I use it, as a "my only armor item" when facing an AA/on-hit heavy champ doing well for the enemy. Buying it on an Ezreal with no other armor leaves it weaker against that than before. I will continue to buy it purely for the value and slot efficiency in getting my armor up to par in a single item, but it's important to note that OP is complaining about tank itemization when that's exactly what this change buffed.

Here's what I think actually happened to OP. He's new to Dominion. Up until now he's been playing against bot accounts. Problem is, he didn't realize they were bots. He farmed up those easy wins and thought he was a god for doing so. Finally now he broke out of bot elo and started facing real players. The timing just happened to coincide with the thornmail change. Instead of facing the reality that Rammus is not godmode and simply "ok," and that he himself is not king of all players, he came here to whine.

Why do I think that? Look at his language. "Fed," "farm," these are not words Dominion players ever use. It sounds like he's pushing the lanes even. He complains about range when talking 1v1. In any realistic 1v1 catch range is a non-issue. If you're ranged and then get caught out in the jungle to where you would have to 1v1, unless you're Vayne or otherwise packing heavy cc/escape you aren't getting out of melee to maintain much of a range for long, and are best retreating towards your nearest ally for backup.

Then the interesting part.

And yes I CAN 1v1 an entire team roster and always win. You have no idea the skill level in Rammus. Losing matchups aren't a thing. Master a champion, and then come back. You'll see. The only lacking factor in a loss once you master a champion, is your team.

He honestly believes this? That is exactly the kind of person I would expect to get a big head over stomping bots.

Junglerz Fault1 votes

This person has no clue whats going on LMAO. Pretty hilarious. He's so delusional he thinks I'm new to Dom or play bots. Little does he know of the 1000+ Dom games ive played in. Its okay he just didn't know. Go outside man, get some sun.

SKOBODO2 votes
  1. I will test it. I haven't actually played Rammus yet since the changes, but I'll test it. Dead Man's Plate might be nice on him, should make him less reliant on Q to roam, and his bot lane ganks will be even scarier.

  2. He should still be able to gank bot well, so he's probably still fairly strong. I'll test him though, tanky bruisers being stronger is a problem for Rammus. Some other strong tanks: Maokai, Amumu, Sejuani. Some fairly decent tanks, depending on the comps: Alistar, Malphite, Galio. Rammus has been hurt, most likely, yes. Sometimes changes intended for SR cause collateral damage.

  3. Rammus is not really meant to solo champions (although he can solo several champions), he's meant to roam well and shut down a single target with a taunt. His bot lane ganks are quite great too. As for Skarner, I think it's too early to tell. The altars haven't bothered me much yet, him being possibly a bit OP is worse, but he's getting nerfed.

Junglerz Fault1 votes
  1. Why am I being forced to be less reliant on the damage from Thornmail? Leave Thornmail alone ffs. From the beginning days of this game, everyone has whined and cried about Thornmail. Thornmail is really the only damage source that Rammus has outside of his ult and a sunfire.

  2. And with all the changes, all these tanky bruisers are becoming popular, hence me not happy. So that is why I say buff tank items if you're gonna leave these bruisers alone. And changes intended for SR SHOULD be kept out of Dominion. That is why I say leave Dominion and my items alone.

  3. Rammus is meant to solo champions. From the early days of this game I have been able to solo quite a few champs, because I know him well. With all these broken mages, him shutting down a single target doesn't do much.

Rebonack2 votes

I for one would LOVE to get the old functionality of Sweeper back (item 3067+item 3108), as in granting true sight for a few seconds on champions hit with your spells.

Part of the problem with Spooky Ghosts is that they don't hunt down enemies that are already stealthed and they lack the BOOF! active that Lightbringer and Sweeper bring to play.

SKOBODO2 votes

So much grandstanding. Both of you should just focus on the arguments and ignore the persons behind them, m'kay?

With that being said: Try Dead Man's Plate + Thornmail +Odyn's Veil + CDR boots + CDR/level quints + 3 CDR/level glyphs (adjust the build if needed). E>W>Q skill order. Playstyle should be ganking bot fairly often, backcapping mid once in a while (or the enemy bot), and sometimes going with your team in the jungle (or helping them out if they get caught). Almost never push the lane, you generally shouldn't get more than 5-10 minions per game as Rammus. The new Thornmail is not even bad on him, since he gets so much armor. In fact, unless they have a lot of AD or crit chance, you'll deal more damage with the new Thornmail, especially vs non-AD champions. 120 free armor from W is sweet, and Thornmail + Dead Man's Plate add another 150. That alone is 67.5 damage, plus your base armor and increased armor from masteries (and potentially runes, if you prefer armor/level seals over hp/level seals).

Junglerz Fault2 votes

See this Kholdstare13? Constructive non-trolling feedback. Learn from Sylian here. Couldn't agree more myself, focus on the arguments, not the person.

I am going to have to try this build but I fear I still won't be able to carry a bad team, especially versus crit champs. We will see. Thanks Sylian.

Kholdstare131 votes

{quoted}

So much grandstanding. Both of you should just focus on the arguments and ignore the persons behind them, m'kay?

With that being said: Try Dead Man's Plate + Thornmail +Odyn's Veil + CDR boots + CDR/level quints + 3 CDR/level glyphs (adjust the build if needed). E>W>Q skill order. Playstyle should be ganking bot fairly often, backcapping mid once in a while (or the enemy bot), and sometimes going with your team in the jungle (or helping them out if they get caught). Almost never push the lane, you generally shouldn't get more than 5-10 minions per game as Rammus. The new Thornmail is not even bad on him, since he gets so much armor. In fact, unless they have a lot of AD or crit chance, you'll deal more damage with the new Thornmail, especially vs non-AD champions. 120 free armor from W is sweet, and Thornmail + Dead Man's Plate add another 150. That alone is 67.5 damage, plus your base armor and increased armor from masteries (and potentially runes, if you prefer armor/level seals over hp/level seals).

That was the purpose of my 2nd post, debunking the arguments alone.

Going back to what I said there, anyone over 167 AD (calculated AD * (1+crit rate)) makes this a nerf to the "my only armor item" purchase, while being a buff to tank itemization and massive buff to Rammus specifically due to his ability to taunt mages and other low AD champions that the item was buffed against. Crit builds, which have never really been a threat, were nerfed significantly back with the pillager nerf.

The buff to tanks and nerf as a reactive buy does feel unwaranted. The likely cause is, as expected, from SR-only. The one situation in which this change can be considered a more direct method of counter is against sated. This change was made to make thornmail stronger against sated. Lucian got screwed by the change unfairly.

I agree with OP that I prefer the old version, but for the opposite reasons than he claims (that being it's unnecessary bonus strength on tanks and lesser effectiveness as a reactive buy on squishies), but in the end the change is minor enough not to bother. It's a really small change and still worth the gold when you do buy it, even in the worst case. Thornmail used to only reflect 20% damage and was still value back then. Nothing has really changed about its use case other than being extra appealing to tanks now. You get the full slot-efficient armor which is the main reason to get it anyway, and barely any change in cost.

Last, it doesn't matter who the person behind it is, arguing that one champion should be objectively superior to all others and not have losing matchups is insane. It puts perspective on the rest of the nonsense.

Kholdstare131 votes

All I hear is, "QQ, my main, a tank designed for locking people down while his team nukes them to death, can no longer 1v1 a class of champions whose main purpose is 1v1ing. Every champion has losing matchups. That's the point. Why the hell do you expect to be able to 1v1 the entire roster and always win?

Learn to work with your team. Adapt your build to the new items. Learn a more effective playstyle. Hell, learn a new champ.

This isn't a Dominion thread. It's just a QQ Rammus nerf thread. Not even that, tho, it's a QQ one specific Rammus build nerf thread. Get over it.

Junglerz Fault1 votes

Yeah I knew the "QQ" reply was coming, was just waiting for it. Actually I wasn't QQing at all. I was stating what is going on in Dominion since no one plays it? And no not every champ has losing matchups, you can play every champ right and 1v1 anyone. Not Rammus. With enough skill, I have been able to 1v1 an entire roster and win. But not when they change items.

I know how to work with my team. I do work with my team. I'm guessing you're forgetting this is solo queue and people don't want to work with me? And I am free to play any champ I like, but thanks.

This is a Dominion thread, apparently you didnt read the parts about Dominion? And no Rammus wasn't nerfed so how could this be a QQ Rammus nerf thread? And Rammus has many builds so no, its not even one specific Rammus build nerf thread. I didnt expect much from some people, you being one. How about you either be constructive or gtfo of my thread? You weren't being conducive to my thread at all or participating in the discussion points. Thanks for wasting ur own time with that reply, LOL.

Kholdstare132 votes

[{quoted}](name=Junglerz Fault,realm=NA,application-id=LFfTlAky,discussion-id=lv6rtPNz,comment-id=00040000,timestamp=2015-08-25T18:38:32.218+0000)

Yeah I knew the "QQ" reply was coming, was just waiting for it. Actually I wasn't QQing at all. I was stating what is going on in Dominion since no one plays it? And no not every champ has losing matchups, you can play every champ right and 1v1 anyone. Not Rammus. With enough skill, I have been able to 1v1 an entire roster and win. But not when they change items.

I know how to work with my team. I do work with my team. I'm guessing you're forgetting this is solo queue and people don't want to work with me? And I am free to play any champ I like, but thanks.

This is a Dominion thread, apparently you didnt read the parts about Dominion? And no Rammus wasn't nerfed so how could this be a QQ Rammus nerf thread? And Rammus has many builds so no, its not even one specific Rammus build nerf thread. I didnt expect much from some people, you being one. How about you either be constructive or gtfo of my thread? You weren't being conducive to my thread at all or participating in the discussion points. Thanks for wasting ur own time with that reply, LOL.

It's 100% QQ and you're spewing nonsense to try to cover it up.

Thornmail's "nerf" is stronger by itself against anyone under 167 AD. But we're not talking by itself, we're talking Rammus. Rammus with a thornmail and nothing else is now buffed against anyone under 367 AD. A reasonable build will have you more effective against anyone under 500 AD.

And did you not account for pillager's nerf? Those kinds of champions are already suffering enough. Selfish QQ only when YOUR favorite gets changes.

What do you mean a "fed" Yi or Fiora? Are we not talking Dominion here? Unless you mean one of them that somehow managed to bot lane for 15 minutes and suddenly swapped up top to you, there is no "fed." A Yi is a Yi, and he has bonus weakness against the reworked thorn thanks to his passive, so take the numbers above and count Yi as only having 90% of his AD to meet them.

And old thornmail doesn't do much to stop Yi or Fiora either. Both of them deal massive true damage.

How hard is it to get 200 gold? About 30 seconds. Less once you account for assists. If it takes a tiny bit longer it's not a huge deal. AA champions don't make the gold any faster or slower. Scratch that, they tend to make it faster since they're easier for you and your team to kill. Outside of tanks who use AAs as sustained threat (Tahm, Voli...) AA-based champions are quite weak and easy to counter.

What you're whining for is the ability to AFK 1v1 anyone on Rammus using purely reflected damage and win. You want it to be literally impossible to kill you with AAs without draining your own health bar to 0. If that were a thing it would be OP and need immediate nerfs.

Buffing tanks on Dominion? Are you insane? Sure Thresh and Bard need some major love, but as a whole tanks are top picks. Leona, Ali, Sej, Amumu, Braum, Mao... Tanks are amazing because they secure engagements, and engagements are what Dominion is all about. Win one and you have free pickings of the map to cap or gank.

Shaco's been weak since trap detection became a thing. He's far better off AD, and even then it's really just average. You're mostly complaining about pooting in general, which is a noob gimmick strategy any moderately experienced Dominion player knows how to deal with.

No, you cannot 1v1 the entire roster and always win. Losing matchups are a thing. If one champion was objectively stronger than all the others, that would be s2 Kass. A mandatory pick for being so OP because the only way to beat one is with another since all other champions lose to it. That's the worst possible thing for any game, and I severely hope you don't need an explanation why.

If you really have such a huge problem with soloq and lack of ally support, why are you playing a tank? If you really hate you rallies and love 1v1 so much, play a bot laner.

You are complaining for the sake of complaining. In a game that's constantly changing, you want to be able to spam the exact same thing every time and always win. That's not realistic, and it's now how you improve as a player. Learn to adapt, try something different. Nothing stays the same forever. AP Trist is dead, where were you when THAT happened? Tank Twitch and tank Eve died with the stealth reworks, I didn't hear you complain then. All the other item changes over the years and the builds that got destroyed as a result? Thornmail got incredibly minor changes that act as a buff for a good number of use cases and minor nerf in others. It wasn't deleted like many items, it wasn't reworked entirely to remove the old functionality, it's just a slightly modified version of the same thing it's always been. Get over it.

Junglerz Fault1 votes

No its not 100% QQ and you're just trying to make it sound like that.

Of course I will bring it up when my main gets changes. Why wouldnt I? LMAO. Its my main, fail to understand this yet? LOL Yeah I'm being selfish when the main champion that I play gets changes. Makes sense.

The old Thornmail stopped an additional 15% instead of based on armor, but yeah you're right, it didn't do much. LOL

And I mean a fed yi or fiora because my team usually feeds them, and without sufficient damage, we have to way to stop them. I think everyone already knows that fiora is broken anyway.

And it's not easy versus a good team to farm 200g. Apparently you haven't faced anyone decent in Dominion. If it isn't that big of a deal to farm 200g, why was it changed? Yeah, I thought so, no reason but to nerf it, continuing the nerfs to tanks. It IS a huge deal if you play it enough, it's a noticeable difference versus skilled opponents. But yes I understand that you don't know this. And no what I want is my item back. I couldn't 100-0 opponents before, why would that change now? The old Thornmail wasn't OP before and didn't need immediate nerfs. Hence my point, didn't need changed.

Once again, you keep naming tanks that I don't play. When I say buff tanks, I am pertaining to either tank masterys or items or my champion, not tanks as in all champions that each need buffed. Notice the difference.

And yes I CAN 1v1 an entire team roster and always win. You have no idea the skill level in Rammus. Losing matchups aren't a thing. Master a champion, and then come back. You'll see. The only lacking factor in a loss once you master a champion, is your team. That I can deal with and accept.

And I don't really hate my allies or hate solo Q. I just want a chance when I have bad allies to bring us back. Is that too much to ask? I didn't think so. I shouldn't be forced to play a bot laner to get a good solo Q experience lmao. Doesn't even make sense. Please use your brain before replying.

I am not complaining for the sake of complaining. You don't even know me kiddo. I haven't ever made a thread on the forums before. But with these changes, it's time, so I did. I should always be able to play my main and spam it and win, with skill, which I have. My main shouldn't ever be in such a bad place that he doesn't even have a chance. Otherwise, what is the point of even trying when I have bad allies? There is no point. I may as well just afk when I have bad allies. Unless they give me a reason to not. And trist was never meant to be AP, shes AD. And twitch/eve were never meant to be tanks. Please think about what you're saying. Those are terrible examples.

But honestly, lets get to the real reason why you feel so strongly about Thornmail, which is basically what you made this whole thing to be about, or started it out that way. You obviously have some deep seated hatred for Thornmail and you must really be hurt by it. Guessing you spam only AA champs? LOL. Its okay man, I should be the one telling you to let it go and get over it.

But yeah i'm done with you now and won't be replying to anything that you say from now on so go ahead and keep spamming in my thread and getting reported. Not going to waste my time anymore with you. I'm sure it will make you feel better to spam another persons thread when they are trying to be constructive. Lata!

Jeddite1 votes

Rushing Thornmail on Rammus has always been a subtle, but unmistakeable, way of saying "I'M BRONZE AND I WILL ALWAYS BE BRONZE!1!".

Junglerz Fault1 votes

I don't rush Thornmail lol, I said it was ONE of my starting items. Not my ONLY starting items. The reading comprehension astounds me in here.

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