Late game visual effects
I have a few ideas about the summoner's rift which I would like to share this is one of them,
How about the map itself changes through out the game , early game its all peaceful and the beauty of the forest is there without cracks and destruction in the west quadrant, while right before baron spawns cracks start appearing and plants start turning pale until the whole west quadrant is destroyed and by then baron appears then it slowly destroys the east quadrant with its radiations , the longer the game the more the destruction till its like the west quadrant , it should help show players how late in the game it is and it brings the map to life.
Thank you,