New game mode: Deathmatch
I have an idea. Create a very large circular or square map with jungle minions but the idea is for a 10 man deathmatch Call of Duty style. 20 minute timer with 10 men all against each other. The winner is the one with the most kills. Either that or you can have a point system. 3 points for a kill, 1 point for an assist (hitting someone but someone else stealing the kill, it's viable), maybe 1 point for every 3 cs and -1 point for a death. No turrets, no inhibitors, no minions, just weaker jungle monsters you can solo. But you can have relics like the ones in twisted treeline (and everyone gets vision on you), which grant powerful buffs. I know it can encourage camping but that's part of the game. There's camping in cod, you have to adapt to it and think of new strategies to get kills. Benefits of this game mode is that it's fun and there will be no flaming and no blaming. It's all for all, no teams. The winner comes down to skill and strategy.