Loot Hunter Mode
Hi, so I had this idea for a game mode. I did not see anyone else mention an idea like this (although I didn't really search for one). I'm not sure exactly how it would be set up but the main theme is that you have to pick up your items instead of buying them. It's like an RPG where you get items from champion, monters, or minions kills.
You wouldn't have to worry about gold. Items can only be activated when you are a certain level. So only when you are level, say, 15 then you can use your rare trinity force drop. You would also get odd item drops for your champion that you will have to make work out. You can get wit's end and a warmogs drop while playing malzahar or something like that. There can also be token drops that permenatly increasre certain stats. Blue token increase ability power, red health, etc.
When you die you drop some of your items as well. I am wondering if you should be allowed to base. Maybe you can only heal/mana from random healing shrines, like Bard's.
The way to win could be to destroy the enemy nexus as usual. But maybe it can be something else like defeating the enemy's shop keeper who fights like baron nasher. I was thinking for this game mode be fairly short. I know the long drawn out ones can get boring eventually.Anyway it would be nice to know what some people think. I can't really think of an appropriate name for the mode.