Interactive Bosses/events-Map ideas

SexualLobster·6/26/2015, 3:49:00 PM·2 votes·1,016 views

Hey League community!

As we know, with each coming map update, we have seen from Riot a more interactive map presence from lil' critters to Baron nashor and dragon themselves; namely they interact as champions approch them, etc (baron roars, gromp gets ready,etc.). However, they all have a similar attribute to one another: they require the champion to interact WITH the enviroment. While this is good an ensures a predictable outcome (baron aint gunna attack unless you start whaling on it,etc.), i just had an idea that why dont we have a map where the enviroment interacts WITH the champions?

Of course there might be complications in perminantly implementing this on summoner rift map in terms of making the events consistent and fair , but for ARAM this is very possible. For example, on the ARAM bridge map, why not have some sort of boss that crawls up(like tentacles from below or w.e) from the depths below and forcefully engages a fight on BOTH teams, this way, each team will have to decide to "work together" to beat that mini-boss that appears (and perhaps get a buff?) or ignore it and fight each other. Of course, the boss (unless baron and dragon) will seek to engage a fight and poses an immediate threat to anyone in the vicinity, regardless if any champ damaged it. On summoners rift, it is possible to have an week event (like URF) where everything is normal and suddenly, some boss lands in the middle of the field in a meteorite or digs its way up from the ground, or comes from the rivers. This concept is very possible!

Would like to hear the community thoughts on this!

1 Comments

Rhlax6/27/2015, 3:35:56 AM1 votes

Boss fighting is really fun, but I think it is best in a PvE environment. Interactive events as well, work really well in PvE. In Pvp the problem is RNG.