Random Ban Mode

Kanvell··8 votes·1,310 views

Hello everyone,

I was just thinking what if we had a 5v5 game mode in which 10 random champions are banned in a game. After the bans are in place, the game would provide each player a pool of 5 champions and they get to pick from those 5. Say someone gets MissFortune Olaf Leona Talon Syndra then no one else in the game can get a pool that contains any of those champions.

9 Comments

DEAXSA3 votes

I think we just need to swap ARAM to ADAM and it will all be fixed. That, or change make changes such that you get a pool of maybe 30 champs that the game will choose from for your "random" champ.

Ok, so, this is what the problem is: it's feeling irrelevant. It's when you get udyr, or poppy, or really most melees and the enemy team with their nidalee and and morgana and varus just punish you every single time for trying to play. That's the problem. Not the game mode, the game mode is lots of fun: constant teamfights are awesome, and it sure does make you pick up your game in terms of skillshot dodging. It's the fact that by random luck, you can be so totally outclassed by either your enemies OR your teammates that's the problem. There's any number of fixes, but the reroll system is absolutely terrible, as is the random aspect of it.

Note about the reroll system: it severely punishes you for owning many champs. So, i've got 84 champs, and I want to play/will feel relevant with less than a third of that number (those are the ones i'm good at or are really strong on that map). Tt takes me 3 games to gain a reroll. Someone with only 28 champs (1/3 of mine) could play a champ that's relevant to this map almost every single game, and still get a reroll as frequently as i do. What's more, since they get the champs they want more frequently, they use less rerolls, and therefore, even when they do get a champ they would rather not have, almost always have the resources to reroll to a champ they DO want to play, where as I get stuck with a much lower chance of feeling like i'm making a difference, and the same games to reroll ratio (or nearly, if i use both i'll be one or two games ahead.. but they wouldn't have needed those rerolls in the first place).

Kanvell1 votes

I agree with you that the re-roll system in ARAM is incredibly broken and is due for a change. But it actually punishes all players with different numbers of owned champions. I am relatively new to League and even though I'm level 30, I only own 15 champions.

When I am picking the champions I buy, I don't even think about how it will play in ARAM. The mode often times too one sided and broken to worry that if any of my champions are melee, I'm done for. I think about how the champion will benefit my play style on Summoner's Rift (I really don't like SR either, but that's for another time) as SR is the map I play on 80% of the time.

Having said this, I put no consideration into how fun (or painful) it would be to play say Fiora Jax Shyvana in ARAM. Why blow 6300 ip, which is hard to obtain in the first place on Yasuo** just** to play ARAM and there's no guarantee I will get him either. So with my tiny 15 champion pool maybe only 7 are viable for ARAM. And on top of that I have to worry about the champions I don't want to play with at all that come in the free week. I don't want Taric I never bought him, why am I forced to use his kit which is inadequate for ARAM style play? AND I only get the extra re-roll points for the 15 champions I own. WHAT? So I get 7 good ARAM champs that I own, ok cool, points. I get 8 champs I own unusable for ARAM, oh well at least I get points. Then the free week puts up 5 extra champs I know nothing about, and sometimes they suck on ARAM, but no points come from them. How is that totally fair? I get the idea of trying new champs, but where are the points? If i'm spending or wasting 30 minutes on learning a new champion, shouldn't there be a tiny award of re-roll points for doing so?

So the problem of the re-roll is relevant for people with large champion pools who have to worry that 20 of their 40 champions are not amazing for ARAM. And for people with small pools who have a similar probability of great or bad champs occurring. But in addition to this, people with the small pools gain re-roll points slower. And they are discouraged from playing games to get those points when they get a bad team comp or a champion they are uncomfortable with. So dodging occurs.

A new re-roll system should incorporate a calculation in which you get 3 re-rolls by default EACH game. It resets every new game. But for every 15 champions you have** available** not just own, you get another re-roll chance. So if someone has 30 champions available, he or she would have 5 re-rolls available each game. This may seem like a lot of re-rolls, but 30 champions can seem like a lot, and maybe only 20 of those 30 are fun/viable in ARAM. Thus people don't directly pick broken champions, but they aren't encouraged to dodge games either.

item 2052 for the poros! item 2010 for ARAM!

DragonCOL2 votes

Sounds like a cool idea ;)

Deep Terror Nami2 votes

So...just a less restricted All Random mode. I like the idea more or less; at the very least it would quell the complaints that people have in ARAM where they get a bad champion or a horrible team comp that gets stomped.

Omnipherious1 votes

Why bother with random bans if champion pools are randomly assigned? It would be better to be able to pick the bans then get the random pools.

Kanvell1 votes

The random bans would keep those 10 champions from being assigned to the pools. The reason I thought it up this way is because I had an ARAM style idea, but more people would be satisfied and less dodges would occur from "power champs" being target banned. For example Yasuo is a rare sight in draft pick. The bans should also occur in a way in which 1 champion from each player's available champions is taken out. So the system wouldn't accidentally screw over 1 or 2 people. This would also allow more people that own fewer champions to play.

Deep Terror Nami1 votes

It wouldn't have to ban anything, at least not visibly. The ~90 champions that don't end up in the players pick pool are effectively banned anyway.

Angry Monster1 votes

sounds like a horrible idea.

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