Customization suggestions and possible upgrades

DELpoops·8/16/2015, 9:31:50 AM·1 votes·446 views

Hi, my name is Mathieu.

I've been playing League of Legends since the day Karthus was released so it's been a long journey with several breaks. What I mean by breaks is this; I get my full of the game and I stop playing for a month, several months, maybe a year, then I come back. I enjoy playing the game. "Game" being the key word here.

Nowadays though, there seem to be more quitters, afkers and trollers than there are concentrated goal oriented players. I'm not one to surrender - I have one way o f seeing it. It is a strategy game at it's core. If I win, I out thunk the opposing team, if I lost, I need to figure out what I did wrong, be it my communicating or my actions. There is always more to learn from a loss then from a victory!

Now, this post isn't about me, it's about what I thought of, well actually what I found quite pleasant on another game and thought, if only League of Legends had this or something similar, it would make the game so much more interesting and user open!

As we know it, League of Legends has it's normal and ranked sections with each variable types of lobbies. My post is about the Custom lobbies. When we create a custom lobby, if we could have a set of options to modify, it would give the lobby hosts more flexibility on the type of "custom" games they want to "create" more customization aspect to the game, more doors open to the imagination and possibly new game modes brought to League by it's community through the custom matches.

My suggestion would be the following;

1: Gold at start I think this is self-explanatory. The other advantage to this would be allowing players to test builds vs bots without needing to farm for 15 minutes before getting somewhere interesting.

2: Level at start Also self-explanatory. The other advantage to this would be allowing players to test builds vs bots without needing to fight for 15 minutes before getting somewhere interesting.

3: Cooldown reduction modifier (2 entry boxes, a minimum and a maximum, rates in percentages) ex: CDR mod: 0% - 80% would be a regular match where all champions start with 0% CDR and have a maximum CDR of 80%. ex: CDR mod: 80% - 90% would grant 80% CDR to all champions right from the start and would allow a maximum of 90% CDR. Also just freaking awesome and games range from 10-15 minutes instead of 25-50 minutes.

**4: Option to allow duplicate champions **(1 entry box or selection list, options from 1-5) ex: Allow 1 would be a regular match allowing only 1 of each champion, but allow 4 would allow teams to have up to 4 of the same champion. I remember cool events with 5 identical champions that were all just for laughs.

**5: Handicap **(1 value box in percentage from -100% to +100%) _ex: beside each players in lobby have a drop down list or value box to enter the handicap. This combined to #1 & #4 can make some interesting games.

So there you have it. My thoughts of a very interesting custom match lobby. This just opens up the game to so many more possibilities! I hope I am posting this in the right section if not I am truly sorry, I kind of got lost on my may here as it is...

Feel free to comment to this if you have other ideas to add! I'd love to hear what you guys think! . . . .

Respectfully, Mathieu, aka DELpoops

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