[Suggestion] Show deeper details of how Baron Nashor effects other jungle monsters on the new SR

KQQ·8/30/2014, 12:13:41 PM·3 votes·926 views

I personally love the idea of spawning animation for each of the different jungle monsters such as Baron or Dragon. On the new summoners rift Riot did a great job of showing how Baron affects its surrounding with the destruction around the area of north and west blue/red buffs monster camps. Unfortunately this destruction that Baron bring to the maps does not extent to monsters around it.

Suggestion 1: Alter the west Blue Sentinel & Sentry texture/model so that it show the impact that Baron brought upon it.

  1. Missing chunk of it's right or left arm. [Blue Sentinel] [Red Brambleback]
  2. Broken/missing piece of it back. [Blue Sentinel] [Red Brambleback]
  3. Small detail such as scratches and cracks. [Blue Sentinel & Sentry]

Suggestion 2: On the area that Baron Nashor has not destroy, show more details of how that effected monsters.

  1. Moss growing on its side or back. [Blue Sentinel & Sentry] [Red Brambleback]
  2. Tiny twigs & roots wrapping around its arms or legs. [Blue Sentinel & Sentry] [Red Brambleback]
  3. A little bit longer leafs that grew from its back with orange colors tip suggesting that its ready to fell off. [Red Brambleback]

This would tells us that the east Blue Sentinel & south Red Brambleback had lived a long and peaceful life without seeing any of the Baron destruction.

By doing this it would also help to further distinguish the west & east Blue Sentine camp or the north & south Red Brambleback camps apart from each other, rather than just the differences in surrounding.

Lastly I want to talk about animal senses. With the new and meaner looking Baron Nashor would it not only make sense that a few seconds before it spawn, other monster camps in the maps or surrounding area would feel unease that such a fearsome monster was about to unveil itself?

note this would only apply at the 15 minutes marked of the game or when Baron Nashor first spawn. [At any other time then it would effect game play.]

Suggestion 3: At 14 minutes of the game, 1 minutes before Baron Nashor spawn other monster camps would show sign that it was about to happen.

  1. the wolf camps would start howling. [Just like how dogs would howl before a natural disasters occurred]
  2. Blue Sentinel & Red Brambleback would growl, showing a sign of distress that something bad was gonna happen.

Suggestion 4: At the 15 minutes marked when Baron Nashor finally spawn. it would roar so loud that it be heard from across the map. silencing and bring fear to the other monster camps.

  1. The surrounding monster camp would flinch in fear then go back to it resting stage after a few seconds.

Baron is an object of fear. So it make sense if he brings terror to the other monster camps. This would makes summoner rift seem more alive, it would make it feel like a living battleground with real interaction between monsters and its surrounding.

2 Comments

Ironclad Dragon8/30/2014, 1:40:23 PM1 votes

I wish. This would be awesome.

Kerrigan 4 Prez11/9/2014, 4:19:04 AM1 votes

This would also help new players ( the monsters sensing baron arriving), since it gives you a sense of foreboding. Because not everyone knows when that dude is gonna spawn, heck I'm lv 29 and only learned the spawn time through your post.