Twisted Treeline Broken
Since the addition of the 4 towers and Vile's new buff, it threw off the whole ecosystem of the map. Getting zoned and out leveled is a very significant possibility now. The minion waves die quicker so by the time we get back to lane we lose a significant amount of possible EXP. This causes a team to snowball very hard and quickly. Barely any chance to make a come back. And the extra towers makes the map to condensed and doesn't give room for ganks.
Vile's new buff is too much, especially the cannon minion's range is way to long for such a small map. When a snowball'd team has the upper hand and has vile's buff it's almost impossible to get past them to stop the cannon minion. I hope some changes on these areas can be made.
Suggestion: This is irrelevant to the statements above, but increasing the number of bans in 3's will allow for less face roll champs and more fair team comps.