Skip to content

An idea for the creation of new maps for us casual gamers.

thecman··2 votes·283 views

There are many of us who will never play tournaments and rarely play ranked games. We jump in for the quick fun of LoL and then go do something else. Many of us have been asking for new maps to cater to our A.D.D. tastes. Now by new maps I don't just mean the added game modes. We want a few new maps for 5v5 and 3v3 that offer different jungles, different lane designs and thus different strategies. My thought was this; What if you gave us the option for a $1 per month subscription? I for one would easily sign up for this and allow Riot the option of hiring additional staff to focus on added maps for us casuals. I would go out on a limb and say that there are MANY of us who would sign up to allow for the addition of new content like this. I very much doubt this would detract from the tournaments because they are a completely different monster. Anybody think this would work? Feel free to chime in and even add your own ideas.

9 Comments

Strat2 votes

The issue isn't the staff, creating a new map isn't THAT expensive (it takes time but it's not that bad). The main issue is maintaining queues. One of the best parts of LoL is the matchmaking and MMR system that allows you to be put against players of similar skill to yourself (you know how everyone seems bad in the games you play? that's because you're just as bad!). If you maintain too many different queues, you end up with uneven games where Bronze-level players get matched up against Diamond-level players.

One way to get around this, I guess, is to just have a single queue where a random map is selected (i.e. like many other RTS games e.g. SC2). As it is, however, I feel like there's not much advantage to having different maps. People will enjoy them, sure, but they'll quickly get bored and realise it's the same. It's the champions and mind games that make LoL interesting and fun, not the map itself.

thecman1 votes

As I said before with a different map design comes a different strategy. Also changing the jungles up allows for different playstyles as well. So that I think would make for some fun diversity. I understand the matchmaking problem. For the variety I'd put up with that. I totally agree that champs and messing with the enemy's heads really makes this RTS stand out. But MANY of us would feel excited to play again if the map variety was there. Hell, maybe even draw back some old players who got bored.

LOL Spammer1 votes

{quoted}

The issue isn't the staff, creating a new map isn't THAT expensive (it takes time but it's not that bad). The main issue is maintaining queues. One of the best parts of LoL is the matchmaking and MMR system that allows you to be put against players of similar skill to yourself (you know how everyone seems bad in the games you play? that's because you're just as bad!). If you maintain too many different queues, you end up with uneven games where Bronze-level players get matched up against Diamond-level players.

One way to get around this, I guess, is to just have a single queue where a random map is selected (i.e. like many other RTS games e.g. SC2). As it is, however, I feel like there's not much advantage to having different maps. People will enjoy them, sure, but they'll quickly get bored and realise it's the same. It's the champions and mind games that make LoL interesting and fun, not the map itself.

Yea if you have a different map then the playstyle would be different and the diamond players may be better at the game itself but they won't have more experience on these new maps where just adding new gamemodes they still know all the quirks of how to jump walls and stuff that low elo players may not know.

Strat1 votes

I don't think you understand the difference between high and low Elo players. Low Elo players don't know the basics of the game - CSing, correct trading, objective control, vision control, correct spacing in lane and in fights, and more. All of these skills transfer in any map - that's why Plat/Diamond/Challenger players can wreck ARAMs even if they don't play ARAM that often. Being high Elo is not a simple matter of "knowing more special tricks like wall jumping."

The only thing a new map might change is knowledge of objective timing, since timing can be quite important. Apart from that the gameplay is basically identical.

LOL Spammer1 votes

By level 30 you should be able to cs or at least know how to trade with the champion you main. But on your other points I agree

Strat2 votes

Everyone can "CS", but there's different levels of CSing ability. You can test it for yourself - open up a custom game with Anivia, no runes or masteries, no bots. Go to the mid lane, and see how many CS you can get in 15 minutes WITHOUT destroying the tower. This is an exercise in minion wave control and last hitting. If you can't get 145-150 CS in 15 minutes, your CSing needs work.

You'll be surprised. It's actually pretty difficult to control a minion wave, especially when there's no enemy laner. But if you learn how it works, you can REALLY use it to your advantage against real players.

If you CAN get that much CS in 15 minutes, you're basically Silver or Gold level (in the ADC/mid/top roles at least) already since you can gain a huge advantage over the average Bronze player with CSing alone.

LOL Spammer1 votes

Good advice, course I honestly don't care about csing perfectly, I enjoy just playing more so I'm not going to do it but if you really want to get better at the game this is a god strat.

LOL Spammer1 votes

Good idea I like it but sometimes it is a pain to go through all the pains of paying money online (Like giving riot your credit card number) just for 1$.

OhOkYeah1 votes

I would pay if say, you get a free skin or champ for every 3-6 months that you keep your subscription on. Regardless, LoL could benefit majorly from a new 5v5 map or at least a new game mode.

More from Maps & Modes