The 15v15 almighty mega map

SticklerMac·12/6/2014, 10:06:53 PM·51 votes·5,578 views

Envision a map with -Six lanes (with minion waves in them) -Four turrets per lane -Six turrets to guard the Mega Nexus -A very hearty Nexus (at LEAST four times as much HP as a regular nexus) -Two layers of inhibitors. Six on the outer layer (one per lane) which funnels in to three stronger inhibitors on the inner layer. -A giant jungle with two Baron type bosses and four Dragon types. Many xp and buff camps. -Fifteen players per team

You could do something like; two lanes with three players, two lanes with two players, and two lanes with one player. Three junglers per team. There are many possibilities for lane match ups.

15v15 baby. Please please please.

This would not be a serious mode and I wouldn't ever want it to be ranked or anything like that. This would be on about the same level of competitiveness and seriousness as Howling Abyss. It's for fun.

Of course it will be outlandish, of course it will probably be hard to make a good team comp or even get teamwork together for that matter. Still though, it would be amazing. It's at least fun to picture.

DISCLAIMER: This is not a suggestion to REPLACE Summoner's Rift. This is merely an idea that I thought was fun and I think would make a nice addition to the current roster of maps.

86 Comments

Junkο12/7/2014, 12:11:48 AM27 votes

RIP FPS

redniwediS12/6/2014, 10:54:05 PM15 votes

What about a map with no lanes, where the minions wander through the jungle toward the enemy base?

7ha7guy77712/7/2014, 12:55:41 AM11 votes

why not just put 30 people on Howling Abyss?

Silents42912/6/2014, 11:04:28 PM10 votes

Riot's servers couldn't even kind of handle that.

And can you imagine the matchmaking progress to find 14 other people? Or the time and effort to get a brand new map out, all fixed up and "clarity focused"

This is one of those "Hey wouldn't it be cool.." scenarios, something like this would be a nightmare in practice.

Tabs12/6/2014, 10:47:03 PM9 votes

Imagine the huge, giant, beautiful jungle. Imagine Shaco, Lee Sin, and Udyr all working together, taking every camp

Toa of Death12/7/2014, 4:44:40 AM9 votes

Mother of god... the amount of chaos that would ensue in teamfights. double kill, triple kill, quadra kill, penta kill, hexa kill, hepta kill, octa kill, nona kill, deca kill, hendeca kill, dodeca kill, trideca kill, tetradeca kill, pentadeca kill. If someone got a pentadeca kill their life would be complete.

Tannhäuser Gate12/8/2014, 12:33:12 AM9 votes

TentakillVelkoz

flibitydoo12/7/2014, 1:36:16 AM6 votes

all of the Sona mains approve of this idea

Ulric Greatsword12/7/2014, 12:46:26 AM5 votes

Imagine being at the base when six lanes worth of minions spawn. Imagine being Syndra with the world's greatest minion shotgun ever.

Black Star 129912/7/2014, 12:51:50 AM5 votes

15v15 game would take around like 3 hours, with that huge of a map and number of people XP

Manwad12/7/2014, 9:13:45 PM4 votes

The wombo combos would be orgasmic.

ModWulf Helhammer12/7/2014, 8:48:47 AM2 votes

think it would work better as 10v10, especially because you just doubled the lane numbers. Having 3 times the players but only twice the laning space would get pretty hectic (although that would be a bad thing only if this would be a new game map, as opposed to a FGM)

Venoistic12/8/2014, 9:38:44 AM2 votes

Well... There goes the internet....

Saianna12/8/2014, 4:06:06 PM2 votes

Add turrets in few key locations inside jungle. Destroying jungle turret makes nearby jungle mobs spawn with additional bonuses when slain (only) by enemy team.

Anyways, loving your idea!

Veck12/8/2014, 4:45:43 PM2 votes

Dear god please let this shit happen. I've always wanted an all out war gamemode in League. Upvote this fucking thread.

SexyTaylorSwift12/9/2014, 4:08:18 AM2 votes

Fiddlesticks pentadeca-kill

ImHerVoice12/10/2014, 4:16:06 PM2 votes

I'd give it a try. I mean I'm not against new ideas. I'm always willing to try new things. Sounds like fun.

But my FPS would probably go to shit

SlushieDee4/13/2015, 10:03:52 PM1 votes

I doodled up a 7v7 map that I might put up here, and I think I love you. Ritopls. Think of the 15v15 LCS games.

Visigoth12/7/2014, 8:37:59 AM1 votes

Only problem I see is fighting over jungle camps and how dragon and baron would be balanced. If a team has Udyr, Pantheon, Yi, and Fiddlesticks, all of which can solo the dragon with ease at level 6 or lower, then one team can get 4 dragon buffs like 5 minutes in. Also, what happens if you have baron buff over baron buff, or would it just cancel the second like current buffs? And what stops someone from taking all of the jungle. Junglers like Zac or Rammus would get there jungle stolen by farmers like Yi, Udyr, and Warwick.

S0NA12/13/2014, 12:12:18 AM1 votes

Amazing in theory.

Nightmare in practice.

stabby himiko9/13/2015, 7:14:03 PM1 votes

So kind of like a factions kind of thing,where it's a huge frigging war

Jungle Lux God12/8/2014, 3:09:59 AM1 votes

Oh gosh no.

Think of the servers.

Think of the FPS.

Think of how convoluted teamfights would be. I CAN'T SEE ANYTHING!!!!!! AAAAAGGGGGGHHHHHH!!!!!!!!

Seriously, I am reasonably certain we don't want to have a 15v15 map, and I am also fairly certain we don't want one either.

DubyStep12/13/2014, 10:56:17 PM1 votes

Sounds fun and chaotic im in

Micbran12/14/2014, 11:42:47 PM1 votes

Don't forget to make an option for one for all so we can have 15 Syndras hurling balls at everyone

Baron SuperBrave2/13/2015, 1:10:58 AM1 votes

The game would take like 50 hours with some many people and inhibitors and nexus health. But yeah, a good a idea.