Twisted treeline changes

Hompa·5/28/2015, 4:29:18 AM·2 votes·653 views

Twisted treeline is no where as near as popular as summoner's rift, but it is still very fun and there are many people who actually play it often. However, there are a few changes I think should be made to keep up with the current game changes.

The first one is kind of small, but we should gain mastery points for champions we play in twisted treeline. I just don't see why not. There should be timers. We have timers for dragon, baron, and buffs, so why not add timers to twisted treeline in the same way? There should be a timer for Vilemaw and, I think, altars, for the same reasons that summoner's rift has timers. Speaking of Vilemaw, I think it needs to be stronger. Twisted treeline snowballs heavily as it is, and it can be very tough for a losing team to come back. When you are behind, you generally lose access to both altars. Usually, at this point, you have to wait for them to make a mistake, catch someone out of position, or kill them while they are taking Vilemaw. If they simply group, the first two aren't easy. And Vilemaw is really weak so many champions can solo it, and for a huge reward. Unless the champion is really fed, nobody should be able to solo Vilemaw as it gives 300g to everyone and a buff. A lot of people can solo it level 9 with not many items too. Even when you are behind, if you see their entire team going up there and you rush there immediately, then they've usually already have killed it allowing no real counter play for teams who are behind, unless they scale better late game. I think that making Vilemaw stronger would give losing teams a good chance to come back. What do you guys think?

5 Comments

Minarde5/28/2015, 7:30:34 AM3 votes

TT's already getting some changes on PBE.

The first one is kind of small, but we should gain mastery points for champions we play in twisted treeline.

My guess is Riot hasn't managed to tweak the grading algorithm for distributing mastery points to fit any of the alternate maps. Sadly, it's also probably not a priority.

There should be timers. We have timers for dragon, baron, and buffs, so why not add timers to twisted treeline in the same way? There should be a timer for Vilemaw and, I think, altars, for the same reasons that summoner's rift has timers.

They're adding a Vilemaw timer. Altars already have a timer via the disappearing, glowing runes/light around the altar.

Speaking of Vilemaw, I think it needs to be stronger.

Changes also already slated. Increased health, lower damage. Overall difficulty is supposedly about the same, but it now takes longer to rush.

AkabaneKun5/28/2015, 7:50:02 AM1 votes

Let's make all objectives on the map useless and not worth the risk of dying, ay lmao.

magalaxx5/28/2015, 9:57:55 PM1 votes

I think one of the reasons why timers are not included in TT is because there is really not much to keep track of. You have vile which spawns every 5 minutes and the altars already have a visual timer.

po5556/10/2015, 6:58:30 PM1 votes

I dont like the new twisted treeline

my friend cant play on it cuz of the new update

every time a ping comes or someone levels he lags and also the victory or defeat screen always takes super long

is their any way to change this monstrosity of the change because I want him to play with me

in other words please let it be friendly to 1980-1990 computers somehow and in anyway