Twisted treeline changes
Twisted treeline is no where as near as popular as summoner's rift, but it is still very fun and there are many people who actually play it often. However, there are a few changes I think should be made to keep up with the current game changes.
The first one is kind of small, but we should gain mastery points for champions we play in twisted treeline. I just don't see why not. There should be timers. We have timers for dragon, baron, and buffs, so why not add timers to twisted treeline in the same way? There should be a timer for Vilemaw and, I think, altars, for the same reasons that summoner's rift has timers. Speaking of Vilemaw, I think it needs to be stronger. Twisted treeline snowballs heavily as it is, and it can be very tough for a losing team to come back. When you are behind, you generally lose access to both altars. Usually, at this point, you have to wait for them to make a mistake, catch someone out of position, or kill them while they are taking Vilemaw. If they simply group, the first two aren't easy. And Vilemaw is really weak so many champions can solo it, and for a huge reward. Unless the champion is really fed, nobody should be able to solo Vilemaw as it gives 300g to everyone and a buff. A lot of people can solo it level 9 with not many items too. Even when you are behind, if you see their entire team going up there and you rush there immediately, then they've usually already have killed it allowing no real counter play for teams who are behind, unless they scale better late game. I think that making Vilemaw stronger would give losing teams a good chance to come back. What do you guys think?