New Game Mode Idea

Moonshade··3 votes·448 views

A build your own map mode, a mode where you have a grid area with restrictions and set pieces of terrain you can place at a whim on your side of the map to suit your team better. Playing a team of assassins? Add a lot of twists and turns so you can have higher pick off potential.

The restrictions would be as follows: -there would be a set number of grid squares to be used for "lanes" and there must be three lanes which must reach the mid point of the map and connect to the enemy lanes (thus they all would have the same three end points) -everything has to be open such that you can path to something (no closed terrain rings for your team to hide in, but rings like baron & dragon pit are allowed (although they will be limited in number) -wall width and the spacing between walls will have limits -three turrets per lane with an inhib behind the third and two on nexus -there will be a minimum distance turrets can be placed from each other -the nexus has to be placed within a more limited area versus the rest of the terrain -buff camps have a minimum distance they must be placed from each other (if they exist in this mode at all) -baron and dragon pits have a set number of configurations, the placement of these objectives will be voted upon by all 10 players -jungle camps will have minimum distances they can be placed from each other (again if they are included) -no lanes can overlap (they can get fairly close however the distance between them will be shorter than all gap closers in game save long range (Panth, TF, Rek'Sai) ultimates

It would be an interesting mode to see what we could build to best suit our teams and foil our foes, yes I know it would take a whole new UI which is why it likely will never be a reality but maybe in coming years?

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