Tower range indicators on the ground?

Aztek Paladin·6/18/2014, 6:45:06 AM·1 votes·921 views

Since the Rift's art is being redone, wouldn't it be a good idea to indicate a tower's attack range with the ground's art (texture)?

It could be as simple as a ring of stone tiles, similar to those that are in a pattern in mid-lane.

....or maybe the ground is exposed (brown dirt instead of grass) in a circle around the tower.

...or something else... so long as the tower's range is indicated.

I think it thematically fits that the area within the tower's range should look different or more dangerous compared to areas outside the tower's range. Similar to what already exists for the different jungle camps. :)

Thoughts?

1 Comments

Jamnon6/18/2014, 6:54:09 AM1 votes

They have the indicator for beginner bot games, but they took it away for pvp/intermediate bot for, I'm guessing, the same reason they don't want to add it the new SR.

Honestly, tho I think this falls under the same category as the Baron's health appearing/not appearing above him. The game should be about focusing on team fights, or whatever reasoning they gave.

Can't remember for the life of me where that quote is...