We will need much more creative writing ability to make an RPG that is actually revolutionary and worth it. I don't think Riot should make an RPG based off their lore. I mean they could. But that would just be practice for an RPG that would be unique and revolutionary. For instance
-A child is born. aka you log into the server. The first person to ever log into the server
-In a town aka the map that has spawned because the player was the first to ever log into the server
-The child becomes a great swordsman
because he trained with a sword that he built. Developing his own blocks, skillshots, and spell combos
-The swordsman makes a journey into the unknown woods
the woods are unknown because they were just spawned because this player forced them to spawn with certain traits for he was the first player to make it far enough in the randomly spawned map to find these woods
-The swordsman finds a legendary chest
all players after this player will find something different, or an empty chest, for the swordsman player has already found it. For he created it. For he was the one who forced the engine to spawn it, for he was the first one there
-This legendary chest rewards a flute
because thousands upon thousands of options are available for what might be in the chest
-The swordsman seeks out information on the flute
because a flute was spawned in the game. So is a book in the main town. Or a character who knows a tune. Or an existing character, now knows a tune
-The swordsman talks to the townsfolk and learns a tune. The swordsman finds a book on a skeleton later in a dungeon which explains how people ritualistically played music on a far away hill.
scripting presets are now formed, in conjunction to a faraway hill, because the player found a random force spawned book, which discussed a hill, because he force spawned a flute, because he force spawned a chest, because he force spawned evil woods, because he was the first player there
-the swordsman plays his tune, on all hills he finds
because the book mentioned a hill
-the swordsman gets really good at playing the tune, and his flute
because a stat was raised due to playing the flute so much
-one day while playing the flute on a hill, which he has now furnished as his own, an underground burial ground opens up. He explores it.
now all characters after this player, can have access to not just this area, but the woods as well
-the swordsman fights a skeleton boss.
-the swordsman gets a better sword
aka because he force spawned a random skeleton, out of many possible creatures, and finds a sword, out of many other possible items (but a sword because he is a swordsman, and a good scripted game would do that)
-the swordsman is now a legendary swordsman. And a legendary flute player
-the swordsman plays his flute on another hill, a hill behind the house he was born in
aka the starting town for all starting players that was made because the first player logged into the server
-a white horse trots from the woods to magically greet him.
because he force spawned it to, out of many possibilities that could have spawned, because he is now good at the flute he also force spawned, and played it at the hill which he also force spawned
-he then rides away, on the white horse, with his sword, playing his flute. Known forever as a legendary man.
aka a well known and extremely strong player in the game.
THAT IS A GAME WE NEED IN THIS 2015 ALMOST 2016 SOCIETY THAT WE LIVE IN.