[Visuals, Game Clarity] Warwick E, overwhelmingly RED

Ravnom·1/23/2017, 9:06:12 PM·1 votes·710 views
https://4.bp.blogspot.com/-FhYSswcDO6c/WHXHpgEtu8I/AAAAAAABA_Y/xb92esKXk1kCczsijGzVVEujOznzvW6dgCLcB/s1600/marked.jpg)]

While the incoming Warwick rework has me quite hyped about it, i can't get over the W's visuals. The bloodscent trails are a cool concept, but in my honest opinion, they could be much elegant and subtle (read these two adjectives as "healthy regarding game clarity") not being the big chunks of red they are, maybe halving its width, or leaving it at 75% or so.

But my main frustration source is, in fact, the peripheral red haze which permeates the screen. Usually, when you get that kind of indication is when you are being damaged, and is frustrating to no end passing more than half the game feeling that when the W pops in. Could you please do something about it?

PS. I had the post removed as i had posted it in Gameplay, and i had already an answer; thank you for your insight and your screen captures, ILittle IMonster, but the differences you point at, though certainly true, are not enough in my honest opinion; the two effects are way too close. Maybe making peripheral in another color would work, tho?

2 Comments

Bunnymap1/23/2017, 9:48:34 PM2 votes

psst

It's actually his W now