A fell "mistakes" i found in the lighting on the new summoner's rif
Summoner’s Riff weird lighting..
So i was browsing today the interactive map of the summoner’s riff and i noticed a few issues:
**Image 01: **- http://imageshack.com/a/img743/337/Z5yeNb.png The red arrow show the light comming from the sun i suppose passing trought the trees on the left. (the arrow is the direction) Usually, thats not how it should work the light, but thats not important since the game is about looking good ant IT IS looking badass awesome, but the weird thing is how the shadow are diferent. The sun is shining from top right (you can see the green fields on top left of the map) but the shadow of the towers is opposite - the blue line.
Image 02: http://imageshack.com/a/img901/8273/lA2QeD.png Athought, the shadow of the towers is weird, the one from all creatures seems almoust right (at least in right direction, thought the angle isnt, but i its fine for aestetics)
Image 03: http://imageshack.com/a/img673/2294/jQKMpC.png Another interesting thing that cought my eye is that the highlight is on the right while the light is comming from the left. I am not great in drawing or physics, but this doesnt seem normal to me.
This is not hating at all, i just want to show a few things that really bother me everytime i see them.