Player Behavior (Rank Restriction)

ISEENITOKAYIDID··1 votes·197 views

Hey everyone,

So I've recently starting playing League again and I've noticed that there's a lot of toxic players. I've also noticed that the report system is a shit ton more efficient in terms of getting players punished that are negative compared to the older days. (I remember when ppl use to say "Report me, idc reports do nothing anyway") Although it doesn't catch everyone all the time, it does a good job. There's still a problem with afkers and intentional feeders, (the less obvious ones to avoid getting caught by the system) sadly. What I've recently noticed is that although toxic / negative verbal abusive players tend to get punished a lot more frequently now, there's also a "new" (to me, since I haven't played in awhile) behavior system.

10 chat restrictions 25 14 day ban Permanent player account ban.

This seems to be a good system, but I do notice one thing that is missing and in my opinion was also very effective. The ranked game restriction for negative players. This system in the past was used where if a player was negative, they would be restricted from playing rank games. The player would have to play normal draft games for a numbered set of games in order to be able to play rank again. But, the player also had to win the games as well.

What made this seem good and effective to me was that not only were they restricted from playing rank games, they also had to play normal DRAFT games, and had to win those games too. So. if they had 10 rank restrictions, they had to play 10 normal draft games and win those 10 games in order to go back to rank. Why this also seemed good to me was that it had a good effect (maybe placebo) of less toxic players in RANKED games. It seemed to keep toxic players and reduce the number of them in rank because they were punished and restricted and had to play normal draft games.

Now, some people might think "Well, it partially "solves" keeping toxic players out of rank, but now they are forced to play normal games and be toxic there and ruin the experience for players who only play normals". Well, that's why they also had to win those games too. So, they weren't able to just spam 10 games and not worry about winning or losing. They had to actually TRY and win too, (or get carried, lul). So, that also had a good effect and forcing them to go play normal drafts. If they continued to be verbally abusive there, well then they'd also get punished further with more chat restrictions or a 14 day / permanent ban.

Basically, what I'm asking is - Why was this removed? It seemed very good for reasons I've explained above and also seemed to be pretty effective too. I would think it would reduce the number of toxic players in rank games. A lot of reasons why players are toxic is because they want to win, they want to climb. They can't climb in rank if they're being negative and restricted from playing rank and forced to change their behavior. Does anyone else agree?

7 Comments

oSEXYPLATYPUSo1 votes

toxic players exist cuz they are toxic...

the game mode dont matter

forcing them into normals wouldnt benefit any one

ISEENITOKAYIDID1 votes

Did you read the reasoning why it benefits both rank players and normal players by any chance?

Benefits rank players that aren't toxic because now toxic players aren't allowed to play rank until they finish of 'x' amount of normal draft games.

Benefits normal draft players because these "toxic" rank players now have to play normal draft games while also having to reform.. BUT, also have to win them too. So it's not like they can just spam those games and get them over with without worrying about winning or losing. So, they'd have to at least try. And hey, if they were toxic still, in normal drafts too, then they'd be further punished in hand with the current system.

I thought it was a great system and would work good with the current one we have now. Maybe I'm just delusional though.

oSEXYPLATYPUSo1 votes

so now you are making people who choose to play normals be punished by proxy by forcing toxic people into normals therefore the level of toxicity in normals goes up

toxicity exist cuz people are immature... and like to talk shit and be assclown behind a keyboard and monitor

ISEENITOKAYIDID1 votes

That's the thing though. Because, when that player is now punished (probably would have other punishments too with the current system) although they would now be forced into playing normal draft games, that's when they will either choose two things. Reform, and win the 'x' set of normal draft games without being negative to those players, or continue down the same path with the same behavior and continue being punished with either more chat restrictions or 14 day / permanent account ban.

So, it's not exactly how you're making it out to be.

You're thinking, "wow, now us normal players have to deal with this", because you're right - toxic players will always exist. But, with this - I would THINK it would not only reduce / keep toxic players away from a game mode where players really play to play to win (not saying normal players don't, but rank obviously matters more) and win their games, it forces them to change and behave and also play to win that 'x' set of draft games or else they continue to be punished.

So really, it's not going to hurt normal players but it will benefit rank players and even normal players because they also have to either play to win (or else the number of games won't decrease) or like I said, continue to be a shit head and eventually get punished further.

You feel me? Anyway, I was just wondering why it was removed. I thought it was good, though I think a lot of ppl will disagree. All good.

oSEXYPLATYPUSo1 votes

the only way to reduce toxic players is to gather them all into a large chamber and ....

[slayer-pantheon-popcorn]

ISEENITOKAYIDID1 votes

Yeah, sad story.

SecondAirbane1 votes

to be honest i dont know why you care i mean you dont even play ranked let alone play the actual game

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