Survey on the impact of digital technologies on sociocognitive behaviors

Blaireau06··3 votes·2,629 views
General informations

Hello,

As a third year psychology student in university, I have choosen the topic of league of legends to study the impact of digital technologies on sociocognitive behaviors. Please have a look. If ever I find the will to finish this homework I will publish the results here, if the answers are serious maybe it would even mean something.

Best regards to all,

3 Comments

hoshizuku1 votes

Some of the questions are a little hard to understand. For example, "Have you already defended in game a third person victim of a bad behavior?" I'm not sure what this is asking.

Imperial Pandaa1 votes

I think it is like this. "Have you seen someone else get bullied? If yes, did you step in to try and stop it."

hoshizuku1 votes

[{quoted}](name=Imperial Pandaa,realm=NA,application-id=ZGEFLEUQ,discussion-id=wFE67bUk,comment-id=00000000,timestamp=2018-05-13T21:34:25.608+0000)

I think it is like this. "Have you seen someone else get bullied? If yes, did you step in to try and stop it."

Thanks, that makes a lot more sense.

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