Why are enemies more toxic than allies?
I like to leave all chat on because sometimes an enemy is honorable and I like to socialize as well. However, sometimes the enemy just ends up being toxic. Of course, I mute them as soon as anything negative pops up in all chat but for some reasons enemies are more toxic than allies at times. Why do people enjoy bashing on others? Why do people like to kick those who are already in the dirt? I love this game to death but recently the toxicity has had an all-time high for me in this game--and that's saying a lot, because I've been playing since 2012. Even if an enemy is muted in all chat, it doesn't mute them in the post-game chat and they're just toxic there too. Or they'll continue to taunt in-game by spamming laugh or recall and it just takes the fun out of playing this game. They just toy with their prey instead of finishing the game and the team won't ff and so one can only lose so much morale before wanting to AFK to just make it end faster (very rarely do I AFK, but the feeling is inevitable).
TL;DR: Enemies can be super toxic and it makes the game hard to enjoy--why?