[{quoted}](name=MisA ArawAka,realm=NA,application-id=ZGEFLEUQ,discussion-id=r6wjf0rs,comment-id=,timestamp=2016-09-02T02:00:22.257+0000)
So i have played this game fore some time now around 3 years (a little over actually) and i have noticed a sudden issue. Normals are simply no longer fun because of the community. i used to be able to play what i wanted in whatever lane most of the time and have fun, but recently i have started running into it more and more as a solo player. when i play normals i do it for fun ranked im more serious. now though for some reason i get constantly flamed for having fun in normals and having like some joking banter. I will admit sometimes i get upset with the game and i will criticize some ones play but we all do this occasionally.
Now the issue is kind of complicated to adress seeing as the community isnt just one person so im not the only one who matters. However that doesnt change the fact that people dont just play this game simply because they wanna be lcs or super competitive. I think that riot need to bring a more permanant game mode for fun or create some way for people like myself to be able to enjoy the game without having these negative experiences be a regular thing.
That all being said i love the game its self , but as it is now i dont see myself playing the game much more if this is going to be the regular thing every game.
Add on to the thread and give me some feedback to tell me if im not the only one who seems to feel the same.
P.S i wouldn't mind some riot input :D
The main issue is so many things really that culminate in a massive problem for LoL, but it ultimately results in people getting too involved in the game just to have a chance against all the others who push it such as 'competitive players' who stalk around in the regular game modes. It ends up breeding a cycle where everyone wants to constantly play the OP champions leaving plenty of other champions extremely unviable in regular matches because of meta induced sort of rotations or just 'old kits' that make them never have any viability till they either get updated or the meta rotates to make 'THEM' viable.
I don't even get to see champions like Skarner, Elise, Evelynn, Tristana, plus a few others like Rumble, Olaf and a few others because its either 'they are unviable' or 'why pick them when you can just pick Yasuo, Akali, Darius, Xin Zhao, Illaoi, Vlad, Swain, Vayne, Jhin, Ashe, Lucian, Miss Fortune, Kog Ma Jungle, Twitch Jungle, etc.' It becomes a literal 'player base decided champion limiter' because such champions have either scummy kits, they have some ridiculous itemization builds or they just plain make 'any other champions' in the list look like utter trash.
So no one can even 'play fun' because there's too many people rather wanting to play these super optimized 'setups' regardless of the game mode and making everyone else be forced to play along and have a bad time trying to 'follow the meta' or 'learn too many things' like champion builds, counters, etc. plus likely burning a hole in their wallet or wasting any IP they farmed up on buying pthe enarticular champs or runes or even extra rune pages for 'more forced to have any chance' variety builds.
Sadly the ones who 'do' have fun just consist of people having fun by being with others in groups or by being plain jerks or playing 'clown it around' play styles. It would be nice if the game could situate solo players to not have as much trouble while at the same time trying to make the game actually be 'fun' again. But so many things have to be peeled away to do that and not ruin the 'Esports' scene for League of Legends. At least they did so a bit by letting you ctrl(or was it alt?)+click things like your hp, mana, abilities, trinket and so on bars to allow you to grant more information on where you stand (which if i recall they will add EXP and Gold soon to the bonus) so players will be able to speak more quickly and even solo'que players could have a easy measure to say before the team tries to go for a all in, that they could know instead that you got a bunch of gold and you need to spend so they can instead put focus on objective pick up instead while keeping all the lanes pushed in.
Instead of trying to play middle lane congestion where they practically give optimal points for the enemy team to use hyper carries (like freakin Xin Zhao (( ) to literally single man push the crap out of a lane and you can't just send one person to fight him because his kit makes him so ridiculous with items like attack speed and on hit effects that he just basically can kill a high armor+hp Garen within a few seconds of the Garen arriving to try and stop him from taking the turret but instead gets killed under the turret because of Xin's knock up, insane attack speed, blade of ruin king shred, ghost blade active plus shred, rage blade at full stack extra hit effect, etc. effects turns him into a unkillable mess less you can one shot or CC him before ya blast his squishie insane glass cannon style.
At the very least LoL is getting pushed in the direction towards making the game more 'fun', its just a matter of them catching up to all the meta exploitation and create tweaks to prevent insane hyper carry champions, especially in the jungle who could one man kill dragon even before level 6 or easily use OP early game power they provide to just snowball a match to make it impossible to 'try' and do a turn over for a majority of regular mode match up teams, while the few that can are either unable to win because of OP champions making it impossible to push or they actually manage to flip it over because the enemy team is actually using champions or builds that actually HAVE weaknesses to them.
[zombie-brand-clap]