The state of League of Legends

Xenoblade Pyra··1 votes·1,655 views

It's so sad to see the poor state of this game nowadays. Out of my last 4 ranked games, I had two troll ADC and a legit inting top laner who literally ran it down mid. And in the inting top lane game, I got flamed by a Xerath on the enemy team calling me dogshit Bronze when I literally had to attempt to carry my team and a 0/10 Dr. Munro who thought he could 1 v 1 an 11 kill Aatrox because, "His E gives him 45 AD And there's no way Aatrox can match that." I reported all of these people and you haven't done jack shit about it. None of them are banned or even punished. All of them are still playing ranked, inting and flaming other players who don't deserve it just like how I didn't deserve it. Your game is literally devolving to dogshit because you don't do literally anything to help improve it at all. This is coming from someone who was permabanned because I told a different inter to, "Get the fuck out of my lane." Your ban system is so fucked beyond comprehension. You wonder why your game is slowly dying to thing like Fortnite, it literally bans people ON ENTRANCE for using 3rd party programs, meanwhile here's a scripting Xerath, flaming, STILL playing the game. My duo got perma banned for jokingly flaming me, and despite explaining that to you people, still not getting his account back. Yet inters and actual flamers are STILL PLAYING. You need to fix your game and actually give a shit about Bronze-Diamond ELO and not just care about your precious LCS. That's only gonna take your game so far. I love League of Legends, it's become one of my favorite games of all time. And that's coming from a person that literally only plays and has played Nintendo my whole life outside of League. I just want this game to be fixed. And I want the people that make League to give a shit about it and do something to fix it. Your game is honestly fantastic, but the poeple and the community just ruin it so fucking hard and absolutely nothing is being done do fix it whatsoever.

14 Comments

Imperial Pandaa4 votes

Flamers get punished - clear evidence on the boards. (said punished because chat restrictions)

Trolls get banned - some evidence on the boards (they don't come complain as often) [also banned more slowly to make sure not simply bad]

Inters get banned - Again, some evidence on boards (they don't come complain ad often) [See previous]

Xenoblade Pyra1 votes

Man, I wish I could see that evidence in the actual game that you're pointing out. Literally over a million people play League of Legends, of course some people are going to get banned. This is apparent in the boards due to the fact that not nearly the total over one million people that play this game post of the boards. What the evidence on the boards insists is that there is a vocal minority that does indeed get banned. That being said, it is not NEARLY enough to fix the sad state the game is in. Also I would be willing to bet that the people that get banned are D4+ ELO. Riot does not and has not for a long time cared about the majority or their community that inhabits the lower ELOs.

Xenoblade Pyra1 votes

If it was in fact true that flamers and inters and what not actually get banned, League would not be infamous for being the single most toxic community ever seen in gaming. There are countless top 10 lists, professional gamers, casual gamers, and serious gamers trying to get good enough to go pro that if you asked them, "what game has the most toxic community?" Would respond plain and simply with, "League of Legends."

AeroWaffle3 votes

Why is their anecdotal evidence not good enough but yours is?

Xenoblade Pyra1 votes

I'm not saying it's not good enough. I'm just going off of what I have seen. And I have not seen this evidence of people getting banned as he has. Also I didn't reject what he said and said he was wrong. I just offered a counter argument to what he was saying in hopes that he could rebut with something to further his point and perhaps we could get to the bottom of the toxcisity in this game.

JavScr1P71 votes

{quoted}

Why is their anecdotal evidence not good enough but yours is?

riot tends to smudge their numbers...

AeroWaffle3 votes

May I ask what proof you are using to back up that statement? But that's besides the point.

I wasn't even talking about Riot. I was talking about the examples that Imperial Panda gave and the examples that XenoBlade gave. Unless you're claiming that Riot is making up the forum posts where people are arguing against their poor behavior ban.

JavScr1P71 votes

riot has been losing players since season 4 ended. the proof is in their player records. and you wont b hearing from me again. you tend to get people downvoted.

archerno12 votes

{quoted}

riot has been losing players since season 4 ended. the proof is in their player records. and you wont b hearing from me again. you tend to get people downvoted.

Actually playerbase increased by 50% since s4. Went from 70m to 100m.

Imperial Pandaa1 votes

Because Riot doesn't disclose too many numbers. We have heard that a majority of players get punished once for chat infractions and usually never receive another.

We also know about .006% get permanent banned for behavior issues. Out of 1 mil. 10% is 100k, 1% is 10k, 0.1% is 1k, 0.01% 100. So 600 people out of 1 million get perm. Lets assume it took 100 games for them to go through the punishment tiers. So 1 player ruined the game for 900 other players, which does suck. 540,000 players suffered before those 600 got perm banned. That sucks, but Riot did want to give then a chance to change and reform.

If you have a better system, then please suggest it.

You most likely lose that bet. Most punishments will be plat and lower, maybe low diamond. Once you start getting higher, the pool you play with shrinks and you play with a lot of the same people. As a result less people get reported. The fact the average league player is silver or bronze also increases the odds that lower elo is being punished.

That is because it sort of coined the phrase. I've personally seen my toxicity in OW and CS GO, but eh.

Xenoblade Pyra1 votes

Perhaps you're correct about my bet being lost. I could see why a higher number of people get banned in lower ELOs. Most likely due to the fact that the higher percent of players are in the lower ELO. That being said, though there is no real way to prove it, I believe the ratio would still be greater in higher ELOs. And to be honest with you, I don't know a better system. But Riot is a multi million dollar company that can hire people who specialize in that to come up with a solution. Not me, a college student who isn't majoring in a related subject. And to be honest, I don't even hate their system. I just think it needs to be stricter. I think people need to be cracked down on more than Riot is currently doing so. Your example is saddening. 1 person ruining 900 other people's games. That's abhorrent. Especially when it doesn't happen with just one person. Multiple people do it. Trolls make accounts specifically to do it. Especially when it's in ranked. People care a lot about ranked and having that much toxcisity where people actually get hindered from it, is sad. Going off your example of one person ruining 900 people's games, that's a cumulative 18,000 LP that is lost due to just one singular person assuming the average LP loss per game is 20 LP. Honestly that's just not okay. I'm not asking for the world, I just wish Riot would actually pay more attention to this. It's a major major problem in their game and it needs to be addressed.

Imperial Pandaa2 votes

They could make verbal punishments more strict easily. To do so without a way to also crackdown on gameplay toxicity, would end rather badly I imagine. On the other hand even with hiring a bunch of engineers, I'm not convince they could create a working system to automatically detect gameplay toxicity without also getting many false positives on bad players (keep in mind that being bad isn't a reasonable reason to punish someone).

Taking into account their money the common argument people want to suggest is "Hire people to manually review reports for gameplay toxicity". Which sounds great until you start crunching numbers. Eventually they would become backlogged via number of reports (because many false ones) or the cost of maintaining the game will outweigh the benefits of having the game up (people seem to neglect considering how much running the game actually costs).

In short: Yes, I would love a better system. However making one that is cost effective and efficient is difficult. It boils down to the players, we have to choose to be better and not follow poor examples.

Xenoblade Pyra2 votes

I agree with a lot of the statements that you posted and I appreciate you taking the time to have this debate with me. I wish there were more people like you and I in the League of Legends community. That being said, I do also wish a Rioter would take time out of their day to give a response of some kind to help shed some light on the situation for both of us, being that they likely have a much greater understanding of this situation than we do. Either way, thank you for you time and sharing with me a secondary opinion on this subject matter.

dKiWi1 votes

This is the League of Legends Player behaviour forums, not DOTA 2

[{quoted}](name=Xenoblade Pyra,realm=NA,application-id=ZGEFLEUQ,discussion-id=nqzMHwTh,comment-id=,timestamp=2018-04-19T01:34:18.732+0000)

It's dying to thing like Fortnite

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