[{quoted}](name=Your third mom,realm=EUW,application-id=ZGEFLEUQ,discussion-id=mbiwRkZ2,comment-id=0002,timestamp=2016-05-19T11:04:03.205+0000)
but wait if that would be possible then you just go with premade you see that game is shit and one of you leaves and other once doesn't lose LP. System that you mention should work only if the player didn't connected at all
The way it should be set up if a person is AFK/unconnected for more than 15 mins it should be a loss prevented following a surrender or Nexus down. It should also be set up if you are in a premade and that happens then your entire group loses LP. Like its common sense and it wouldn't be hard to be put into practical use. After 15 mins unless your team some how got a huge advantage there basically isn't a viable bounce back and is a very fair cut off point. It also should lock the player out from reconnecting at that point. If a player rage quits you can set up a 10-15 min timer till Loss Prevention is activated and the leaver is locked out from the game for good.