The current Honor System is sadly just a grind
As we can see lately, honor level 4 pops up sometimes on some players - and the fact is that those players play a lot of games, like possibly 5-7 hours or more per day. So I play a lot on weekends, and maybe 1 game in the evening on weekdays, because of work. So currently I am at honor 3, which is okay. I also have a second account I play once in a while on. Why isn´t this not going honor 3, too? I mean I am as % honorable as on the other account. Sadly how are people that have not much time for League even be able to reach a decent honor level?
Shouldn´t that system be more like "how honorable are you in the % of your games played" and not "how much honor can you pile up!!"? The thing IS basicly a grind, especially for people who got punished and walk their way up again. They just have to massivly spam games, get honored and grind the hell out of it.
So what I am saying is: Honor faster = spam games - is a bad idea!
You should make it time based, level the honor over a periode of time, only capping it to a minimum of games you have to play to rise in honor, but not make it if you spam games you honor way faster...