What about trolls and feeders ? The truth.

ΨΛROSLΛV··4 votes·731 views

So, I would like to start a topic about how the riot games are overlooking trolls who are running around the map with 6x item 1006 in the inventory, stealing a jungler, who is trying to win even 4v5, his buffs, not helping the team, not talking, just being useless. Then about feeders, there's little % that the feeders are punished unless they are like 0/20, all they need to do is giving 1-2 kills on the start of the game to the enemy lanes and they are already way ahead, then they stop at like 0/6-0/7 and then they start to running around map like trolls, sometimes when they can they steal some kills so they are not 0/7 and they won't get banned. But giving kills in the start of the game and then running around map watching their teams getting wrecked because they are the one who made them ahead, should be punished too.

What I am trying to tell is this, what is destroying this game are troll players, but they are mostly punished only when they are also toxic in the chat, riot games should start to know the difference, between a guy who is good, who is trying but sometime he cross the line in the chat box and then they should see the inters and trolls who just doesnt care about the win or the game at all, still, the huge number of them can get away with that style of gameplay.

Riot is SO focused on players, who are toxic in the chat, that they often don't see the real game destroyers unless they are toxic too. Other online games doesn't give a single sh## about toxicity, it's online games tho, everybody who get home from school/work is tired af and just want to have some fun, so they play one-two games and when they see that some troll is ruining their game, where they put their free time, of course they will flame him, who would not ? If there wouldn't be that careless players, there wouldn't be toxic players at all.

And you smart, wise and calm guys, stay back, I don't care about your "it's just a game" opinion, if you like to waste your time and you don't give a damn when someone is wasting your time by trolling/feeding, then go play tetris.

TOXIC BUT TRYIN' 2 WIN > CARELESS TROLLS AND FEEDERS

Also sorry for my english, it's not my national language, still I hope you got the point this topic.

20 Comments

TrulyBland2 votes

If there wouldn't be that careless players, there wouldn't be toxic players at all.

So I suppose you have never seen anybody start flaming because of

  • a simple mistake
  • a "bad" pick
  • a "bad" item build
  • a "wrong" call/decision (based purely on outcome bias)
  • simply losing and desperately trying to find the reason somewhere else
  • the enemy "cheating"
  • a false sense of entitlement for MIAs / buffs / ganks

TOXIC BUT TRYIN' 2 WIN > CARELESS TROLLS AND FEEDERS

Getting stabbed in one eyeball is better than getting both your eyeballs stabbed and being lit on fire. The simple reason why Riot SEEMS (I hope that's enough emphasis) to focus more on verbal toxicity, is because it's an easier task and thus is obviously going to produce more tangible results.

Give a man a fish and you feed him for a day. Teach a man how to fish without giving him fish while teaching him and he might just starve to death. Lesson is: Keeping a good balance of easy/short and complicated/long tasks is important.

Naga the god1 votes

It's easy to track what people say in chat and determine if they were having a bad attitude, it seems almost impossible for me to track 'performance' and really look into if people are intentionally trolling in every single game.

I must also say that most of the time IMO people don't really troll, I know this including myself, they are just bad at the game, bad at the champion, or they really misplayed and are way behind.

Dragfin2 votes

[{quoted}](name=my eyes,realm=NA,application-id=ZGEFLEUQ,discussion-id=dfyaEE0A,comment-id=0000,timestamp=2017-07-31T12:00:59.617+0000)

It's easy to track what people say in chat and determine if they were having a bad attitude, it seems almost impossible for me to track 'performance' and really look into if people are intentionally trolling in every single game.

I must also say that most of the time IMO people don't really troll, I know this including myself, they are just bad at the game, bad at the champion, or they really misplayed and are way behind.

It's easy to track afk's and dc's yet they slap them on the wrist when that garbage is more toxic then chat because you can't mute afk's or dc's and your team is at a severe disadvantage. Why can't they treat them both equally? You get banned a lot faster for chat then you do for AFK's and DC's and that's just so wrong.

zPOOPz2 votes

Because there are genuine cases of real life emergencies and real legitimate reason to dodge a toxic champ select session? Be grateful there is lienency built into the Leavebuster next time you have internet outage in the middle of your game, or irl emergency, or you legit have to dodge a truly toxic champ select

Dragfin2 votes

{quoted}

Because there are genuine cases of real life emergencies and real legitimate reason to dodge a toxic champ select session? Be grateful there is lienency built into the Leavebuster next time you have internet outage in the middle of your game, or irl emergency, or you legit have to dodge a truly toxic champ select

You didn't answer the question. What you stated were rare situations or should be rare and if they aren't rare then people need to learn to manage their time better or if they have alot of emergencies then they need to be taking care of real life and not playing games. Also, I never mentioned dodges because that is a whole different conversation. We are talking about trips to the LPQ which means frequent AFK's/DC's. Those are the ones that need to be treated the same as chat.

Also, I have played for 5 years and because I am a responsible adult and don't need my hand held like most gamers, I can count on one hand how many times I have AFK'd or DC'd. Those like myself shouldn't have to deal with that shit and then when we do report them, they get slapped on the wrist. Meanwhile, the other toxicity that can be proven gets banned and suspended. It's not right when one is worse than the other for reasons already defined and they get slapped on the wrist.

zPOOPz1 votes

You get banned faster for chat-related toxicity because you cannot have a legitimate reason to be toxic in chat to anyone (despite what people think retaliation is legitimate). There are legitimate reason to AFK/DC/dodge.

It's good for you that you do not have real life emergency or internet outages or high ping spikes, but not everyone is so fortunate.

If you don't want to have to deal with afk/dc crap, then find another game because Rito doesn't share your opinion on harsher afk/dc punishment.

Dragfin1 votes

{quoted}

You get banned faster for chat-related toxicity because you cannot have a legitimate reason to be toxic in chat to anyone (despite what people think retaliation is legitimate). There are legitimate reason to AFK/DC/dodge.

It's good for you that you do not have real life emergency or internet outages or high ping spikes, but not everyone is so fortunate.

If you don't want to have to deal with afk/dc crap, then find another game because Rito doesn't share your opinion on harsher afk/dc punishment.

You still talk around the subject. Ok, I disagree with you and hope you have a nice day. And yes, you are right, RIOT don't feel the same and that's their right. If they want to continue to have a shitty gaming environment, which they do, more power to them. Toxic is toxic, no matter what form or whatever excuses people need to dream up to make it not seem so.

TrulyBland1 votes

You asked:

Why can't they treat them both equally?

He replied twice to that question; and very specifically.

Verbal toxicity: Has no legitimate reasons --> Toxic effect is inherently the desired outcome. AFK/DC-ing: Has legitimate reasons --> Toxic effect is not always the desired outcome.

Intention is a very important thing when considering a punishment, and that intention is very clear in verbal toxicity and ambiguous in AFK/DC cases.

Dragfin1 votes

{quoted}

You asked:

He replied twice to that question; and very specifically.

Verbal toxicity: Has no legitimate reasons --> Toxic effect is inherently the desired outcome. AFK/DC-ing: Has legitimate reasons --> Toxic effect is not always the desired outcome.

Intention is a very important thing when considering a punishment, and that intention is very clear in verbal toxicity and ambiguous in AFK/DC cases.

Do you need a dictionary to look up and learn what the word frequent means? Because it is very evident that you and the guy arguing with me don't have any idea what it means. Emergencies and spur of the moment afk's/dc's are rare and will not get you LPQ and I understand ambiguous there. They ARE NOT THE ISSUE. People who make a trip to LPQ time and time and time again are what we are talking about.

Now if you do understand what it means and are still preaching the same tired BS then you are making excuses for those that abuse the stupid and weak slap on the wrist that these players get, over and over and over. They are toxic. Nothing more and nothing less and should be treated as such on a more stricter level, which they are not.

Just to quote the also tired BS excuse so many players use, verbal toxicity could be the result of someone "having a bad day", so it does have a very legitimate reason, sometimes. It can also be a rare thing, thus ambiguous.

TrulyBland1 votes

The problem is you are only looking at this from an individual player's perspective. Yes, for one individual player, the chance of getting multiple "legitimate" reasons for afk/dc in a row is low. But looking at the entire playerbase, the chance that somebody gets punished despite being in precisely such a situation is fairly high.

The chance for a royal flush is low, but if every LoL player drew five cards right now, you could expect 154.000 royal flushs.

Dragfin1 votes

{quoted}

The problem is you are only looking at this from an individual player's perspective. Yes, for one individual player, the chance of getting multiple "legitimate" reasons for afk/dc in a row is low. But looking at the entire playerbase, the chance that somebody gets punished despite being in precisely such a situation is fairly high.

The chance for a royal flush is low, but if every LoL player drew five cards right now, you could expect 154.000 royal flushs.

Your problem is you don't see both sides of the argument. Your analogy can be used for both sides of the argument. We don't know the numbers. Frequent AFK's/DC's are worse because you can't mute them and they leave your team at a severe disadvantage yet the worst kind of toxicity is treated with a slap on the wrist with the asinine LPQ. All I am asking for is equal treatment for both when it comes to discipline and you sorry people keep trying to justify frequent AFK's/DC's with ignorant excuses.

TrulyBland1 votes

I do see both sides of the argument regarding more severe punishment of AFK/DC. All I tried to highlight was that there is an inherent difference between verbal toxicity and afk/dc, in that the intention behind one of the "crimes" is self-evident, whereas the intention behind the other is not.

You are entitled to your opinion that they should be punished equally. But the question why they are not punished equally has been answered.

Edit: To be clear, since ultimately this is a discussion about easily provable offenses: If somebody admits to rage quitting (e.g. saying "fuck this shit" then dc-ing) let alone to intentionally making their team lose by afking, then yeah... 100% agreed. That should start with 14-day bans just like feeding. But unless the intention behind it can be proven... well, innocent until proven otherwise. Or in this case: Guilty of a lesser crime until proven otherwise.

Dragfin1 votes

{quoted}

I do see both sides of the argument regarding more severe punishment of AFK/DC. All I tried to highlight was that there is an inherent difference between verbal toxicity and afk/dc, in that the intention behind one of the "crimes" is self-evident, whereas the intention behind the other is not.

You are entitled to your opinion that they should be punished equally. But the question why they are not punished equally has been answered.

Edit: To be clear, since ultimately this is a discussion about easily provable offenses: If somebody admits to rage quitting (e.g. saying "fuck this shit" then dc-ing) let alone to intentionally making their team lose by afking, then yeah... 100% agreed. That should start with 14-day bans just like feeding. But unless the intention behind it can be proven... well, innocent until proven otherwise. Or in this case: Guilty of a lesser crime until proven otherwise.

If the intention is rare then the player will not see the LPQ and doesn't apply here as I have stated a million times. You are just as confused as the others. We are talking about LPQ which requires many offenses to be earned. Numerous trips to the LPQ should result in a ban then a suspension. What part of that don't you and the others understand?

Either understand that we are talking about LPQ recipients or stop making excuses for the worst toxicity in the game that is way out of control because RIOT lacks the common sense for a real fix on something that can be proven is happening.

TrulyBland1 votes

Once again: Something being rare from the perspective of one player, does not mean that it isn't likely to happen to anybody in the playerbase as a whole.

Dragfin1 votes

{quoted}

Once again: Something being rare from the perspective of one player, does not mean that it isn't likely to happen to anybody in the playerbase as a whole.

Impossible to argue with someone of an obvious lesser intellect. Maybe one day you will understand that rare and frequent don't mean the same thing. Have a nice day.

TrulyBland1 votes

{quoted}

Impossible to argue with someone of an obvious lesser intellect. Maybe one day you will understand that rare and frequent don't mean the same thing. Have a nice day.

LPQ doesn't exclusively happen to people who intend to leave games. What's so difficult to understand about that?

ΨΛROSLΛV1 votes

That's what I am talking about, I just got 2 week banned because I got mad at trolls in my team, no chat restrictions, straight ban. Now I will go against Riot by leaving the matches if there will be trolls, I wont give a damn, I'll just wait 20 min but I will be still playing no matter what and riot will never perma ban me for leaving the game, that's their weird logic, they are looking only on toxicity, but they don't see the real game destroyers (afkers/trolls).

Dragfin1 votes

{quoted}

That's what I am talking about, I just got 2 week banned because I got mad at trolls in my team, no chat restrictions, straight ban. Now I will go against Riot by leaving the matches if there will be trolls, I wont give a damn, I'll just wait 20 min but I will be still playing no matter what and riot will never perma ban me for leaving the game, that's their weird logic, they are looking only on toxicity, but they don't see the real game destroyers (afkers/trolls).

Frequent afkers are toxic as well and can be proven really easy yet RIOT fails in their attempt to suppress them. They can't prove trolls so easy though even though they too, ruin games. All I am asking for is equal treatment because yes, the afk toxicity causes chat toxicity and that is what I wish someone intelligent at RIOT would understand. Instead, people make meaningless excuses instead of solving the problem. That is typical in todays society though.

ΨΛROSLΛV1 votes

Dude, you are my spirit animal. I agree with you in every point in this topic, there are still those weak chill guys who are protecting the afk toxicity. They are still talking about how people ale less fortunate etc,** why riot won't insert something like PUNKBUSTER into the client, so the client will always check the latency before someone log in and then the person can play the actual game ?** Why should I have someone with 3K ping in my ranked game ?

Dragfin1 votes

{quoted}

Dude, you are my spirit animal. I agree with you in every point in this topic, there are still those weak chill guys who are protecting the afk toxicity. They are still talking about how people ale less fortunate etc,** why riot won't insert something like PUNKBUSTER into the client, so the client will always check the latency before someone log in and then the person can play the actual game ?** Why should I have someone with 3K ping in my ranked game ?

Todays society don't hold the right people accountable. This includes all the leadership at RIOT games. All I want is equal treatment for both types of toxicity they can prove, yet they can't do that and slap the wrists of those who commit the worst type of toxicity which is by far the AFK/DC crowd.

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