"What rank is ur main?"

AceDude1981··1 votes·935 views

I propose an alternative punishment for que dodging. I aim for this proposal to solve 2 main problems as well as indirectly solve a few others. The first problem, which I feel is the main problem, being the accumulative time penalty before the next game, and the second being high elo smurfs. Having a flat 5 minute penalty that is applied not only when dodging a que, but also when missing the accept que prompt would make matchmaking a more streamlined process.

The penalty for dodging a que should be consistent and non-accumulative. It is a sound strategy to dodge a game because you have a person in the chat who is obviously trolling. Taking 5 minutes to go do whatever is not incredibly inconvenient like the 30 minute penalty in place. The LP loss system that's in place, is strong penalty on its own and should be sufficient. The additional time added between games provides no remedy; furthermore, I propose it raises another problem.

What seems to have become common is the creating of 2nd accounts whos' main purpose are for when higher elo people's que dodging would accumulate to these high time intervals. The scenario is one would que up on their main, dodge a bad match up or troll, and then switch to their alt with lower in mmr and que up. In my experience the smurfing player will either runaway with a game or start begging to surrender because they aren't fed. It is unfair to the people climbing, who are lower in mmr, to be faced up against someone; who has had way more time with the game; who is literally just killing time with this alt que.

These players don't care about the mmr of this smurf and the consequential outcome of the game; this can also lead to these players straight up feeding and giving up if the game's time has elapsed past their allotted 30 minute noob killing session. The change in time penalty would reduce the occurrence of this problem, which has arisen solely due to the accumulative time penalty, and the LP lost on their main is sufficient enough penalty for dodging; the time for dodging a que raising up to 30 minutes is just insane and is only creating problems.

9 Comments

ZED G0D1 votes

But a far as que penalty for not clicking accept...I've had incidents where I clicked accept like .00003 sec too late because I had another tab open...it sucks..especially when Youve already waited 2min for que lol. But I dont think that not accepting a que is penalty worthy..but dodging is very annoying...and its sort of "loop holing" the system. Though cant blame them, since the system is ehh..

AceDude19811 votes

Thank you for the reply. I anticipated this argument I felt like I didn't back up a point for the penalty applying to the players not accepting the que, and when I analyze it more, it seems like it could add additional problems. Perhaps this portion of my suggestion brings more problems.

Horse Grenades1 votes

If this was put in, the number of dodges would sky rocket.

They banned your pick- dodge They picked Yasuo- dodge You got support on autofill- dodge Team Liquid- dodge

AceDude19811 votes

That may be an outcome of this change, but every time someone does that they have an LP loss. So it reflects on their rank anyways. You can't constantly dodge every bad match up and still gain LP. I cite the LP penalty as something that prevents this inside the post.

Maximum Morde1 votes

Fuck yeah I do. I'm not gonna sit there and wait 20 minutes just to get in a queue when I can just log on one of my numerous alt accounts and play.

AceDude19811 votes

Thank you for your honesty. Hopefully more will get behind this and riot will take notice.

AceDude19811 votes

Please don't just downvote... leave a critical review. Also perhaps I should have had a 3rd option for the que time penalty, "I don't smurf".

ModFrom The Cosmos1 votes

The problem with the current penalty is that it punishes people who try and leave a lobby with a visibly toxic person, or where a team comp isn't meshing.

If someone is in your ranked lobby saying "GG - Disco nunu, free tyler1 - inting mid guys ff @ 20" and you make the decision to leave the lobby to save your time the loss, that LP loss and time punishment feels pretty bad. Whether you have a smurf or not, it just feels terrible.

I have two alt accounts. I don't really call them smurfs since I don't really use them to "lol GG EZ " stomp lower elos, I just use them for when my group of buddies and I need to dodge a lobby because of a troll, or when we get all melee in ARAM. I just simply log into my other account and re-queue like nothing happened. It's also nice to have 1 account in silver 1, one in high plat and one in gold/low plat range to play with my entire friends list without worrying about my elo being affected. Then again, I'm a normals main any ways.

I don't think someone jumping onto a smurf because of a dodge is too big of a problem, I do it when I need too, and I know a lot of people do as well.

I'd much rather like a system where you get punished for consistent dodging. Like this as an example:

First Dodge free - Because shit happens and maybe you don't have a smurf and you wanna get out of a lobby with a troll, whatever, I'm not looking to punish people who do it once a day.

Second Dodge - Current punishment, loss of small amount of LP and a 5 minute penalty.

Third Dodge - Loss of LP, 30 minute penalty

Forth dodge - Loss of LP, 30 minute penalty, longer queue time punishment OR autofill being enabled.

I don't know, just my two cents - I agree something should change to help people escaping a hellish potential game, but I also want to keep people in check who are abusing it. Especially for ARAM, or for the people who have to wait 30+ minutes for a game in higher elo.

AceDude19811 votes

Your system of multiple accounts to play with your friends is a common occurrence and the existence of these alts enables this type of behavior. Having the once a day freebie would be convenient; however, it does benefit people with multiple accounts to a high degree.

The proposed system favors dodging twice and then switching to an alt; not eliminating the problem; rather adding another factor that further benefits and promotes multiple account behavior. The fact that you can chose between either waiting 30 minutes or just switching accounts is what causes this; which the later penalties still set. Again, my plea for a constant 5 minute penalty.

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