RIOT...WHY DID I GET A BAN..trying to make them stop fighting? i dont deserve this..14 days ban?

KorPePerO·12/20/2017, 7:18:49 PM·1 votes·602 views

orPePerO: karma KorPePerO: dont troll plz KorPePerO: Focus ur lane KorPePerO: you guys KorPePerO: need to stop KorPePerO: fighting KorPePerO: like akid KorPePerO: and play KorPePerO: i carry ok? KorPePerO: 0/5 karma..p KorPePerO: plz... KorPePerO: you guys are all bad..plz just stop KorPePerO: mid bot lose soo bad KorPePerO: holy.. KorPePerO: so easy lane KorPePerO: guys KorPePerO: fckin ghelp KorPePerO: karma! KorPePerO: you all KorPePerO: are KorPePerO: not trying KorPePerO: soplz KorPePerO: twitch KorPePerO: dont say shite KorPePerO: your ba dtoo KorPePerO: so shut up KorPePerO: im reporting you and karma for toxic as player KorPePerO: no ult yet KorPePerO: let me get top KorPePerO: and come mid KorPePerO: all mid KorPePerO: all mid KorPePerO: im coming KorPePerO: twitch@!!1 KorPePerO: im KorPePerO: reporting KorPePerO: twitch KorPePerO: atleast KorPePerO: karma KorPePerO: group KorPePerO: man KorPePerO: not grouping KorPePerO: and toixc KorPePerO: toxic KorPePerO: come!! KorPePerO: imma use my thing KorPePerO: so we can get drag KorPePerO: plz KorPePerO: ... KorPePerO: this team KorPePerO: just bad KorPePerO: i cant carry na server KorPePerO: kids not listening KorPePerO: to pro KorPePerO: but bad player KorPePerO: can we group and get mid? KorPePerO: we need KorPePerO: tower gold KorPePerO: 20 sec KorPePerO: wait for it KorPePerO: dont fight KorPePerO: im going for vayne KorPePerO: first KorPePerO: why KorPePerO: are KorPePerO: you KorPePerO: fcking KorPePerO: diving!! KorPePerO: you retard KorPePerO: why asre you KorPePerO: diving KorPePerO: all KorPePerO: i ask KorPePerO: was KorPePerO: omg KorPePerO: thi skid KorPePerO: why KorPePerO: are we diving KorPePerO: with baron!!! KorPePerO: buff KorPePerO: holy KorPePerO: fcking silver KorPePerO: man KorPePerO: idc KorPePerO: u guys KorPePerO: play are silver KorPePerO: 8/2 bro KorPePerO: so plz KorPePerO: top KorPePerO: lets go KorPePerO: group KorPePerO: dont dive KorPePerO: ok? KorPePerO: karma... man KorPePerO: he didnt KorPePerO: use his ult KorPePerO: look KorPePerO: vayne has ga KorPePerO: all mid KorPePerO: all mid KorPePerO: you guys KorPePerO: love to dive KorPePerO: stop! KorPePerO: this is about KorPePerO: ojbective KorPePerO: stop KorPePerO: let him die KorPePerO: then KorPePerO: im just KorPePerO: reporting KorPePerO: im done KorPePerO: gg KorPePerO: damn KorPePerO: shiv KorPePerO: you trhow KorPePerO: 5 KorPePerO: i dont care KorPePerO: you guys KorPePerO: not listening KorPePerO: to me KorPePerO: so w.e KorPePerO: this team KorPePerO: dont listen KorPePerO: so im done KorPePerO: you guys can win KorPePerO: like hope this middle school kids listen KorPePerO: i told them KorPePerO: not to dive KorPePerO: they die KorPePerO: cuz KorPePerO: its been KorPePerO: 34min KorPePerO: i been KorPePerO: saying same shiet KorPePerO: you guys KorPePerO: dont listen KorPePerO: so i give up KorPePerO: i dont care now KorPePerO: abou twin KorPePerO: if you guys not lsitening KorPePerO: are you guys going to listen??? KorPePerO: then KorPePerO: stop fkcing KorPePerO: diving!! KorPePerO: shiv and azir KorPePerO: holy fck KorPePerO: shiv KorPePerO: you stfu and listen KorPePerO: ok? KorPePerO: plz report KorPePerO: im done

i tried to stop them from fighting. why are you guys only looking at my chat, and you guys dont read their chat. this is ridiculous the team mates were fighting each other being a toxic and not even listening to the players. man riots...i hate how you just ban people like this.. hate you guys.

13 Comments

Zombie Gerbil12/20/2017, 7:25:29 PM5 votes

Actually, you do deserve it. Insulting, giving up and telling them that they're going to be reported is negative. Telling/asking players to be reported them is considered as a harassment. You shouldn't be typing that much back to players in the first place. Don't type so much by arguing back. You weren't really trying to keep them from typing.

Telling players to shut up doesn't help players improve, telling players you're going to report them, doesn't help anyone improve, telling players you're done trying, doesn't help anyone improve. Nothing you said was helping anyone improve. What you should have done, is to tell them to mute each other and continue to play. If they didn't mute each other, then you mute them both and play the game.

Just because they're fighting, doesn't mean you obligated to be part of the problem. You're either part of the game or part of the problem.

Telephone Booth12/20/2017, 10:58:49 PM3 votes

LMAO Jesus Christ what a misleading title!

Ricje12/20/2017, 9:41:23 PM2 votes

trying to make them stop fighting?

i tried to stop them from fighting. why are you guys only looking at my chat, and you guys dont read their chat. this is ridiculous the team mates were fighting each other being a toxic and not even listening to the players.

KorPePerO: you guys are all bad..plz just stop KorPePerO: mid bot lose soo bad

KorPePerO: this team KorPePerO: just bad KorPePerO: i cant carry na server KorPePerO: kids not listening

How is this "trying to stop them from fighting"? You're adding fuel to a huge fire already with your attitude shown in the chatlog. And we're only looking at your chat because you were the person that got punished (looking at your chatlog it was justified).

Tl;dr version: You were punished for your behaviour as shown in the chatlog.

Built to Tylt12/20/2017, 7:29:18 PM1 votes

I would report you too for the amount of time you spent typing.

FuzzyLumps12/20/2017, 7:40:41 PM1 votes

I think you need to read what is reportable. You weren't being constructive or helpful, and broke many rules such as offensive language, harassment, and giving up. It doesn't matter if some else started it. As long as you do something wrong, they have every right to punish you. It is in the terms and conditions. There are posts that will help you know what is reportable, and what can get you banned. Study up before you get permabanned

HalcyonDweller12/20/2017, 8:17:59 PM1 votes

Hi there! I feel your pain, it can be terribly frustrating to get difficult, toxic, or obnoxious teammates. But I think the problem that arises here (and maybe the reason you were banned) is that the way you go about trying to make them stop is sometimes rather counterproductive.

I'd like to reiterate that I'm sorry you got banned. It sucks to get rude teammates and it sucks even more to get punished for responding to them. I think that your heart may be in the right place, you just don't know the best ways to act on that. I'd like to help with that, so I'm going to share some wisdom I've learned over the years.

I've written a whole thing about this elsewhere, so rather than rewrite it all I'll just copy paste it here for you:

{quoted}

Ok for advice I've got a few things. A lot of it is written out in the post linked below, but I'll elaborate a bunch and add a few points in my comment here as well.

https://boards.na.leagueoflegends.com/en/c/player-behavior-moderation/bv2m7fx4-feeders-and-toxic-teammates-got-you-down-this-may-help

Warning: Wall of text incoming. It's a lot to read, but trust me it's all useful techniques that I've used to great effect in my own games. It's worth your time if you are willing to read through it all.


1. On avoiding getting banned:

You don't want to get banned obviously, so first and foremost you should avoid being negative, passive aggressive, or insulting in any way from this point on. A good rule of thumb is this: If you wouldn't say it loudly to somebody in a public place in front of someone who's respect you hold dear, it's probably not something you should say to a stranger over the internet. Avoid being sarcastic, or saying anything to blame teammates.

Generally speaking, anything that you say that might anger your teammate is something that could make them report you. Whether or not their report for that statement is justified, if it triggers the IFS to review your behavior and the IFS finds something else that you said in that game that it thinks is punishable, it's going to punish you for the second thing even if the person reported you for something else.

Keep in mind that after a 14-day ban you're going to be on super thin ice. Even minor negativity may be enough to trigger another punishment, and unfortunately (and in this case, unfairly in my opinion) for you, the next punishment in the progression is a permanent ban. If you are not absolutely certain that you can talk to irritating teammates without saying something punishable, then it is better to not talk to those types of teammates at all. Mute them and don't even acknowledge what they say. You can safely report them yourself after the game and leave it in Riot's hands to deal with them.

After several months of consistently honorable (or otherwise positive) behavior, your account standing should improve and that 'thin-ice' and danger of being permabanned will loom over you much less.


2. On using past, present, and future tense to better steer discussions in a positive direction:

It especially helps to steer conversations into the future tense. reasons being this:

  • The past tense is often used for assigning blame
  • he present tense is often used for discussing values
  • and the future tense is often used for making choices or decisions in the future.

This is a subtle twist of language that a lot of people don't realize affects their discussions with others, and they react to it on a subconscious level.

For example, picture this happening in one of your games. Person A just died to a gank because they pushed up too far and didn't ward. Here we will look at the outcomes of using different verb tenses to discuss their death.

Case 1 - Past tense:

Person B: Dude you shouldn't have been so far up <- notice the past tense, this will often make Person A feel like they are being attacked, and they are more likely to react by defending themselves instead of focusing on playing smarter the next time. person A: I wasn't trying to die, they just caught me! It wasn't my fault!!!

Here Person A argued instead of recognizing or learning what they need to do better next time (ward and watch out for ganks).

Case 2 - Present tense:

Person B: Aww man that sucks, I'm sorry you're dead right now. it's not fair how they can pull bullshit like that. person A: Thanks! Yeah, it's so unfair!

Here both players commiserate over the unfortunate event. Nothing is learned from it, but Person A is at least feeling supported by person B. As long as you use the present tense like this (to express support for a teammate after something bad happens), it will serve a good purpose because it will put Person A's mind at ease and they won't be worried about getting flamed by Person B every time they make a mistake.

Case 3 - Future tense:

Person B: Oof that's unfortunate. Lets try to ward next time before you push like that again, maybe it will help keep you safe. person A: Thanks! I'll try that.

Here person B makes the discussion focus more on what to do about the problem in the future, and they do it in a helpful way. This helps Player A to see why their push ended badly for them and gives them a clear goal - a safer strategy to try the next time that they want to push.

Also, keep in mind that verb tense is more than just talking about when to do something. Telling somebody to "stop feeding/flaming" or to "feed/flame less next time" isn't really using the future tense, because it is still making the player's mistake from the past into the main focus of the discussion.


3. On maintaining team morale and preventing tilt and arguments.

A lot of the time, people begin to argue or tilt because of plays going badly. They can't accept responsibility (or fault / blame) for their mistakes, or they are upset because somebody else's mistake made the game harder to win.

A series of bad plays is sometimes all it takes to drive a team into the worst sorts of in-fighting and arguments. This is why it is super important to maintain team morale and to keep people focused on strategy and future plays.

When a play goes badly, you can head-off (or prevent) multiple problems. First you can prevent the player from tilting and getting anxious or afraid of their mistakes getting them blamed or harassed by the team. And second, you can help the whole team to not tilt by turning the focus away from the mistake and towards what can be done to prevent or make-up-for the mistake in the future.

To do this you need to use a combination of the present and future tense, in order to make the player (or team) feel supported while also giving them a clear goal of something to do better the next time around. For example, the future tense case from section 2. Notice how Player B commiserates with player A to make them feel like Player B is on their side ("oof that 's unfortunate," and then gives them an idea for what to do next time ("Maybe if we ward next time it will keep you safe.")

Maintaining team morale isn't just about preventing tilt though! You don't even have to try to make players feel better after a bad play if they are already feeling great in the first place! This is why it is important to compliment teammates whenever a play goes well.

If the jungler ganks top and they kill the enemy or force the enemy to waste resources... Say something like "good teamwork top & jungle" or "great gank" because these sorts of things will make them feel good about what they did well, and make them feel motivated to try to do such teamwork successfully again in the future.

If bottom lane gets a tower or mid lane roams and makes a successful play, compliment them for it! People love praise and it will make them feel like you have their back.

This has another benefit of making them trust you more, that way if things go wrong later and you need to give feedback or suggest they do something different, they will already think you are nice and will be less likely to take it personally or get upset when you tell them to do something differently.


Conclusion:

Phew! That was a lot, I hope it wasn't too much of a wall of text. That's most of what I have to say for now.

I've used each of these techniques to great effect in my own games, and I highly recommend you try them in your own. If you have any questions about them or you want to discuss other techniques, just let me know I'll be happy to talk more about this.