This system is sooo unfair it unbelievable

Ceroria··2 votes·1,049 views

why is it that people who do stupid shit get to keep playing this game my last game someone literally fucking said "I dont want you guys to win anymore" and just stopped teamfighting and sat in fountain multiple times and itd be different if we had no chance but we were about to fucking win and he just gives up and of course this isnt the first time this has happened ive come so close to climbing so many times and someone just says ha fuck you and ruins my game and you guys never ban them clearly because ive been in games with people days prior that ive reported and its just so so so unfair like honestly i know youre gonna read this and say i dont give 2 fucks but you should this game actually used to be fun and now its just beyond stressful

10 Comments

Jamaree1 votes

Well, what unabusable way should be implemented to punish people that is realistic and won't be abused?

No flash no life1 votes

{quoted}

Well, what unabusable way should be implemented to punish people that is realistic and won't be abused?

Hire enough staff to manually spectate every single match and deliver fair judgment. However that's not happening because they don't have that kind of manpower. Even if they have the resource to hire that many ppl, there won't be enough of those who can pass employment test of making fair&correct judgments.

Jamaree1 votes

[{quoted}](name=No flash no life,realm=NA,application-id=ZGEFLEUQ,discussion-id=VXEa6hTe,comment-id=00000000,timestamp=2016-07-20T05:51:35.920+0000)

Hire enough staff to manually spectate every single match and deliver fair judgment. However that's not happening because they don't have that kind of manpower. Even if they have the resource to hire that many ppl, there won't be enough of those who can pass employment test of making fair&correct judgments.

Like I said, realistic.

No flash no life1 votes

{quoted}

Like I said, realistic.

I main LeeSin ;_;

Squarepusher1 votes

they don't have to hire anyone, the community will do it for free. This is how it worked back in the day, and it worked well and accurately, although slower.

Handy Sandy 1 votes

[{quoted}](name=No flash no life,realm=NA,application-id=ZGEFLEUQ,discussion-id=VXEa6hTe,comment-id=00000000,timestamp=2016-07-20T05:51:35.920+0000)

Hire enough staff to manually spectate every single match and deliver fair judgment. However that's not happening because they don't have that kind of manpower. Even if they have the resource to hire that many ppl, there won't be enough of those who can pass employment test of making fair&correct judgments.

If there was a system to kick people and have another player take over their character I fear that would be abused. The only way to fix this is to get a team of people you know.

Sarutobi2 votes

[{quoted}](name=No flash no life,realm=NA,application-id=ZGEFLEUQ,discussion-id=VXEa6hTe,comment-id=00000000,timestamp=2016-07-20T05:51:35.920+0000)

Hire enough staff to manually spectate every single match and deliver fair judgment. However that's not happening because they don't have that kind of manpower. Even if they have the resource to hire that many ppl, there won't be enough of those who can pass employment test of making fair&correct judgments.

Lol, even if they hired about 100 people just to look at reports I can bet that it won't be enough. People underestimate not only how much games are played daily, but how many people report in these games. So not only do they have to see if the report is false or not but also how consistent they are in doing that, as well as evidence of the report is true. And people expect this all to be done and finalize before they jump into the next game!

DrCyanide1 votes

"Assisting the enemy team" reports could check to see if 1) the player has left the base, 2) the inhibitor status of said base (dead, exposed, protected) and 3) the CS of said player has gone up by any amount. If there's a player who hasn't left a base that's perfectly intact and hasn't gotten any CS, you can bet they're either AFK or throwing the game. If the base is vulnerable and the player is defending, then their CS will go up (slight tweeks may be needed for Supports, but you get the idea).

Edit: the Damage Dealt stat goes up when you attack minions. That could be used instead of CS.

Jamaree1 votes

{quoted}

"Assisting the enemy team" reports could check to see if 1) the player has left the base, 2) the inhibitor status of said base (dead, exposed, protected) and 3) the CS of said player has gone up by any amount. If there's a player who hasn't left a base that's perfectly intact and hasn't gotten any CS, you can bet they're either AFK or throwing the game. If the base is vulnerable and the player is defending, then their CS will go up (slight tweeks may be needed for Supports, but you get the idea).

Or they are a support, or an end game tank trying to help their ADC catch up by not taking more CS?

GamblerOfLives1 votes

OOOO

UNRBELIEBLEBLEVBALELBLALE

UNREAL

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