@Riot, You want to know why people leave games. Here is the answer,

xXWolfCallXx··4 votes·472 views

You ask why people dislike this game, ask why people leave, ask why we get tired and sick and upset, then you punish us for leaving a game.

But you ask why, and I'm going to tell you, in Four easy to understand points,

Point Number 1) Those that win in this game like to be assholes about it, The game I just left (yes I just left a game, the first one in a short while) wasn't about me leaving in anger cause we were losing, I wish I was allowed to post the chat logs because it got really really bad in there, I've been known to rage, and get angry but I try to keep the keyboard warring down to a minimum, but when your own team, and the enemy team are both being assholes about how the game is going (OMG JANGLER DOES NOTHING, OMG TOP LANE LOST 1 DEATH TO A RIVEN GG) or just the constant shit fest that your chat is, Yea I'm gonna walk out, I do NOT have to put up with 9 chuckle fucks being chuckle fucks,

Point number 2) Why don't you report them? Easy IT DOES NOTHING, IT GETS NOTHING DONE, AND I'VE ALREADY SPENT 30 MINUTES WITH THEM I DO NOT WANT TO SPEND ANOTHER 5 MINUTES IN THE POST GAME. you want the TOS to mean anything? Start coming down on this shit instead of being "Well the players are toxic, we can make a computer program to fix that" no... No you can't... everyone in this game are entitled jerks who want to out jerk everyone else, YES even me, You need People to look over some of your chat logs, This shit is getting horrible and the stink is Bad, Like Really bad,

Point 3) you punish people for leaving, for taking them selves out of a bad situation but you Don't punish the people that create this situation in fact if we actively try to fight this (Naming and shaming on the forums) you get all upset and ban us,

Point 4) WHY OH DEAR GOD WHY DYNAMIC QUEUE, that is all. Before it was Our skill that told us how we played, NOW its who has comms with who? if you had released Dynamic queue with Voice comms this could have alleviated the issue some what but now? Now your throwing 5 random people against 2-4 pre-mades, or 2 pre-made vs a 4 pre-made,

You threw out a graph earlier, saying that They don't really win that many more games, but you missed the point, WE weren't upset about that, we were upset about how we are being treated,

After a while the prisoner's will strike back,

As for this prisoner, he just got parole and is walking home now,

GG GL HF (if you even can anymore))

7 Comments

SmokedAlmonds8 votes
  1. People who are winning aren't assholes. Assholes are assholes. They are like that in any situation they just happen to be winning at the time. This has nothing to do with league other than it is what they happened to be doing.

  2. I'm not sure exactly what to say to this. FIrst of all 5 minutes to report? It barely takes 5 seconds. If you are unwilling to take that minuscule amount of time to do your part by reporting the behavior you have a problem with you don't really have a lot of ground to stand on when complaining about those thing. Just like in 1, not everyone is a jerk. It just only takes 1 in a game to ruin it. The automated system is extremely effective at pushing people(for chat). This perception that it doesn't do anything is entirely that, your perception. Look around this section of the boards, you can see that people get punished all the time for exactly the kind of thing you are complaining about. You just don't know about other people's punishments the overwhelming majority of the time. But just because you don't see something happen doesn't mean that it didn't.

  3. On paper I agree with this. In practice you would never get to play a game. If there were 0 consequences to leaving a game people would leave for every tiny thing. Guy picked a champ that wasn't top 3 in his role, leave. ADC built a bork over bloodthirster, leave. Firstblood, leave. etc etc. I understand the downsides of being forced to stay in games, but it is a requirement for the game to function.

  4. Again, this is a problem with individuals, not any system that they are playing in. Some groups don't communicate with the non-grouped players sure, but tons of individuals don't say a single word in games either. This has nothing to do with dynamic queue.

xXWolfCallXx1 votes

I'm not saying to leave for any little whip stitch, and that it should still be punished. I'm saying that Why is the person who is currently ruining games with their oral fecal matter not sitting on their ass for 20 minutes to, Why am I the one in time out for walking away, Its like the kid at school, I got sucker punched so hard once that i pushed him away trying to keep my face in once peice, but I'm the one that got punished for it.

Same goes here, the assholes are being assholes, I say Fuck it, and walk away, I'm told to sit in the naughty box,

And again, If we start naming these chuckle heads, and start building a reputation for them as players, maybe even have this reputation be part of their summoner's icon (You know like the honor badges were) they would start acting like decent human beings instead of half ape half humans who have learnd the words fuck shit %%%% and asshole just yesterday and decided to enlighten us with their discovery.

SmokedAlmonds1 votes

There is no one or the other. Their offenses have their own punishments, if you look around this section you can see that it happens constantly. They get punished for their chat, you get punished for you leaving. They are two separate things. They created a bad situation, you unilaterally decided to end the game for 10 people.

There naming them or building a negative reputation for them is useless. Those people are getting chat restricted and banned and every one of those incidents is trending their accounts towards permabanned. Mute toxic people, play out the game, and report them at the end.

This isn't someone punched you and you shoved them and you got punished but they didn't. It is someone punched you, you shoved the 9 closest people to you and then you both got punished.

xXWolfCallXx1 votes

Again, go into a game and fuck up once, tell me if its just one person being an asshole?

I'll give you a hint, unless your REALLY lucky, you have 3-6 idiots all clamering to decry how shitty you are at league, and how godtier faker level awesome they are,

I think I've called someone shit and ment it maybe once, every other time someone gets curb stomped I'm there trying to support them,

I may Leave the game for nine people, but in a normal context this is what happens, they ask why do you leave a game, my answer "your community is grade A garbage"

Meanwhile I click report, I can and ussualy DID type up what happened and why, But then I stopped because IT didn't help, the community got worse. Every.Fucking.day.

Yea, I left 4 other players high and dry, but 6 other players have decided i'm the next worst thing since hitler,

SmokedAlmonds1 votes

I've played thousands of games since season 1 and no doubt made countless fuck ups of all shapes and sizes. When I see toxicity it is almost always 1-3 people. Usually more like 1-2 and a sorta minor guy. You have guy 1 who is usually that guy who just has to say something about everything. Mostly useless things, just hyper-critical and seem to be make it their primary goal to just make sure everyone knows about every mistake that happens. To me it seems like, from the start, they are trying to pre-setup a narrative where nothing is their own fault. So that in case they lose no one thinks it was because of them(whether or not it was actually because of them). Guy 1 is also just drooling and chomping at the bit waiting for someone to say to him. Hes waiting for that negative response to validate all the negative feelings he has about the players in the game and that is when all hell breaks lose. That is where guy 2 comes in. He responds with something usually minor and in general seems to have good intentions with just complete and utter failure execution. It's understandable to want a toxic person to stfu but telling them to is just not an effective way to do that, it is just pouring gas on the fire.

There is leniency when it comes to leaving, but that leniency is for emergencies and some occasional technical issues that most people have. What you are describing is just you deciding that you are more important than everyone else, and leaverbuster punishes to let you know that you are not. A game ends when the nexus dies or a team surrenders, not when an individual feels it should.

The community getting better or worse doesn't really tell you much of anything about the helpfulness of reporting.(setting aside the unfounded claim that it is getting worse, for the purpose of this post I'll accept it, but I disagree) This is because there is no metric for how things would/could be without it. Even if things are getting worse that doesn't mean reports don't help. Without reports those things could and almost certainly would be worse. You are here opting out of one of the few thing you can do to help improve the community and then complaining that it isn't improving. The type people you are complaining about are constantly being punished.

Micbran1 votes

Lol maybe it's your elo. I fuck up all the time and everyone just says like "wtf" and that's it.

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