Toxic players fix

Ramoo·2/7/2017, 3:26:40 PM·1 votes·516 views

Hey lol. I just had thought/idea... alot of players including myself hate when people are being toxic all the sudden. You should make something in the queue that shows how toxic players are. so after a macth you can rate them toxic or nontoxic. then in the queue you can see how toxic the individual player is. So you can either mute the player from the start or try to clm him, yhrn you wont get tilted And no players want to be rated as toxic. i think this will have a positive experience on all players. pls write back if this is a good idea you can follow up on.

4 Comments

Deep Terror Nami2/7/2017, 3:30:03 PM1 votes

Labeling players so that they are treated differently doesn't seem like a great idea. It actually sounds like one which would result in harassment. If the player is toxic and needs to be muted he can get a chat restriction; he's the one that needs to reform, it's not the other players that need to be told they need to deal with his behavior.

CrimsonCanary2/7/2017, 3:39:52 PM1 votes

Just my two cents here, toxic players would vote the rest of us as very toxic and if you tried to limit the amount of ratings people are able to dispense per game then there would be scumbags going unrated as there are already too many of them in each game, and many times they outnumber the nice folks. If you want to solve the problem of toxicity start at the source. Get rid of child abuse in the world, bullying in schools, discrimination in the job market and the lack of basic resources young adults need to survive. These people weren't born toxic the world made them that way and until we give them the means and a reason to stop being so bitter about their lives they're going to keep doing what comes naturally, lash out at people they feel are more fortunate, more loved and better off than themselves.

Kaioko2/7/2017, 4:44:43 PM1 votes

This is a terrible ideas for several reasons. The main one I want to point out is no it wouldn't cause players to try to calm them; it would cause them to behave in an even more negative way towards that player.