Why LP system sucks
Its like this:
Game 1: Play 60 min game, do a lot of effort with blood, sweat and tears and gain 20-25 LP yay!
Game 2: Lose your LP in 5-10min cause someone went toxic, afk or trollmode.. bye 20-25 LP
?????
Not profit.
Its like this:
Game 1: Play 60 min game, do a lot of effort with blood, sweat and tears and gain 20-25 LP yay!
Game 2: Lose your LP in 5-10min cause someone went toxic, afk or trollmode.. bye 20-25 LP
?????
Not profit.
You also get games where the opponent has afks / trolls / toxic / whatever, so you gain it back fast too....
win more than you lose nub
Its like this:
Game 1: Play 60 min game, do a lot of effort with blood, sweat and tears and gain 20-25 LP yay!
Game 2: Lose your LP in 5-10min cause someone went toxic, afk or trollmode.. bye 20-25 LP
?????
Not profit.
I know how you feel there is an ebb and flow to the quality of games. I just got 100 lp yesterday and I'm afraid to start my series that I'll hit a set of troll games and fail it. Just look at it like there's more you can learn in your rank and keep trying.