Matchmaking trash

KeDaHu··3 votes·446 views

Hey all,

Played provisional games about a month ago. won 3 out of 10. 4 out of the 7 losses I had an afk after 7 min though. Not because we were losing. They just said they had to leave for some random reason or another. Anyway got placed B4. Made it to promos in first 2 days. I have now made it it promos 4 times in B3 but I am always paired with an afk or someone who dives in 1 on 5. I try to be polite and ask them to not do that next time. And how we as a team should approach but no one seems to care and they simply enjoy trolling other players. I have been matched with teammates who have all 20 matches in their history as losses. This seems to happen fairly often actually. I have been recording stats on my ranked games lately and it has come out to there being a 21% chance I have an afk on my team that leaves after the 4 min mark thus no possible remake. That then takes the 50% win rate we are all supposed to have down to half of 79%. This comes out to 39.5% win rate assuming you win half the games that you don't have an afk. Now this calculation is not taking into consideration intentional feeding (troll) accounts or just very ignorant players who are extremely bad. A 40% win rate is impossible to move up in ranked. People say if you deserve to be higher you should carry every game and make it out. Thats stupid and untrue. No matter how hard you carry. There are 5 people on the other team and you can not be everywhere on the map at once. I have now been moved back down to B4 twice after making it to B2 twice and being pushed back down. If I am not hyper carrying a game it is a loss. Even on losses I am the carry of my team. This should not happen if riot's matchmaking system is working correctly. There are many times I win lane and have 4 kills in lane by the 10 min mark. Too bad my mid, bot, and jungle have all died a combined total of 10 times to other lanes. I have tried other lanes and the same thing happens. Whatever lane I am not present in feeds hard. It's laughable watching some of their plays and to hear their explanations. Now this all could have been avoided if Riot had forgiven losses for afks in my provisionals. I play with friends all the time who are higher silver and gold. We play well together and win most games.

Now everyone says the keys to win more games is to blame yourself for losses. I've done this. I still do this.m What could I have done better. It has come to the point where the thing I could have done better is to not play league at all as nothing changes. It's laughable playing as I always win lane as well as the closest lane next to me as I end up playing two lanes at once. Yet everyone else on team just downloaded game so they don't know what they are doing. Riot needs to fix their matchmaking system to better account for afk games or troll accounts. There should be loss forgiveness if paired with someone who is an obvious troll account (over 15 of last 20 games being losses). Afk's on your team should give you reduced lp loss as it is highly unlikely you win a game 4 on 5. It's possible but probably closer to around 5% chance assuming so called afk didn't feed lane first before leaving.

Any insight on what champs I can singlehandedly hyper carry with and don't need team members at all? Any success you have had with telling teammates to hide under turret the whole game as to not feed? OR just any insight onto how riot actually thinks their matchmaking process is effective for every level of player? If I solo play against gold players and win frequently. Or am the only bronze player playing against golds and plats in groups (and still winning) one would think you'd move up.

Well when you can only potentially win 79% of games once afk is taken out. Probably another 10 % for trolls and ignorant players. you're left with a 35% win rate if you win half the games..

fix your system riot

6 Comments

Silent Gravity4 votes

If each slot that is not you has a 1/18 (5.5%) chance of being a troll, then your team will not have a troll [17/18]^4 (79.5%) of the time. That is to say, you will have a troll 20.4% of the time. This is using your numbers.

Then, the enemy team will not have a troll [17/18]^5 (75.1%) of the time. That is to say, they will have a troll 24.8% of the time. This favors you.

That gives approx 59.7% of games with no trolls, 15.3% with your team having a troll, 19.7% with the enemies having a troll, and 5% with both teams having a troll.

That means, 15.3 % automatic losses, 19.7% automatic wins, and a 50/50 split on 64.7% of games. 47.6% loss/52% win.

Exact math above the line, mild approximations below the line resulting is a loss of .4% accuracy.

Killed Inaction3 votes

What percent of your games had an AFK on the enemy team? Did you calculate that?

Your kill participation isn't good by any means (39.5% over 35 games), you never build Sightstone as support (you should always build sightstone before or immediately after your first rank up of your support item—item 3303 to item 3098 , etc.), your CSing is abysmal (3.9 CS/min across 24 games as non-support and non-jungle roles), and while you have some games with OK or good KDAs, you also have many with bad or terrible KDAs (consistency is key here).

You can't blame it all on your teammates. You need to work on helping your other lanes (TP ganking, roaming, etc. Just make sure you have good timing), providing vision (again, always build Sightstoneitem 2049 as support), CSing in lane over risking deaths to try for kills, and work on keeping consistent KDAs.

KeDaHu1 votes

I have not been building sightstone as support in games where I am the only one who is actually doing dmg or making smart plays. If I did not buy armor or mr items than games would end 15 min sooner than they currently are. By me building tank or actual items sooner I give my team a chance to turtle and come back. They don't seem to understand that concept though and dive in 1 on 5 while also being underfed. My cs per minute is lacking mostly because I must roam after winning lane to try and help other lanes win. I will gank for others while the jungle keeps his head in the jungle. This leaves me with lower cs numbers than I would like but If I spend the whole game farming top lane than I have no other teammates than can help with the load of carrying. If I have a good adc by all means I will build sightstone and things will be fine. This rarely happens. I know one should not blame the adc but messing up perfect set up kills or turret diving them when jungle is visibly in the bush while I ping danger is impossible to support for. I roam frequently which Is why my cs is so low. You can't have both a good cs and be constantly roaming to other lanes to help. You must pick. The games with bad kda's usually consist of me facing a team that has a 15-20 kill lead by the 15 min mark. The only way to avoid those terrible kda's. I have also probably been over aggressive trying to get kills in order to actually carry. But if I play passive than there is no chance that I will be the one carried. I feel I have to do most of the heavy lifting or always lose. And I will lose even if I personally am having a good game as you need a team in league to win.

I do not recall a game where the other team had an afk honestly. Maybe because afk's on my team tend to stick out more in my mind. Kill participation is always lower when playing top lane a majority of the time. Many games I lose our because of teammates chasing for kills into the enemy team's jungle while we are losing a turret, thus no kill participation for me as I'm trying to save our last turret.

Any more insight would be greatly appreciated? Are there any specific champs you have played or can think of who can singlehandedly change the game and hyper carry? I'm thinking I need to stop being a support as I have no real chance to carry from that position until it is too late and the damage has been done elsewhere.

Killed Inaction1 votes

There are certainly some champions who can hyper-carry. Darius Jayce Katarina Kayle Lux Orianna Riven Syndra Tryndamere Veigar Yasuo are the ones I can think of off the top of my head.

Also, this patch has Nasus being incredibly strong if you know how to play him.

Most of these are high skill, high reward champions. I'd say the easiest to carry with are probably Darius , Syndra , and Veigar . Note that these are by no means "freelo" champions; you should practice in norms before heading to Ranked. Probably a minimum of 10 games.

Support is a role you only want to play in low ELO if you have a duo, in most cases. There are some champions who are very strong as support, and even a somewhat incompetent team can follow-up if you go in well enough with them. Alistar Janna Karma Leona Morgana TahmKench Thresh are good support champions if you get assigned the role. However, I would probably stick with mid and top if you want to carry.

You need to remember that roaming isn't always a good thing. Sure, you might win lane, but if you roam, you might end up actually being behind your enemy laner. You'll only want to roam in top lane when you have TP up (to either gank or get back to lane quickly), or possibly roam mid if your wave is pushed to the enemy turret. With mid, you only ever want to roam if you've pushed the wave to the enemy turret and the enemy mid is either A) not present, or B) a very slow pushing champion.

You need to get higher CS. Even if you want to roam, if you're more than 10 CS behind your enemy laner in an even or winning matchup, don't. You have to farm to get strong; roaming isn't a guaranteed kill, and it risks a death, which would set you even further behind your lane opponent. Don't roam if the wave is in the middle of the lane or pushed toward you, unless there is a very clear, good chance of getting a kill very quickly, and even then only if your enemy laner is absent. If you want to roam, push the wave as quickly as you can without missing last hits.

Hope this helps.

PlsTouchMeGently2 votes

It's true. You'll climb if you're meant to. I carried myself out of Bronze 4 dealing with the same stuff you're dealing with now.

Telephone Booth1 votes

TLDR; but yes, carrying out of bronze is very possible and true. If you were really skilled, you would have no problem getting out of bronze. I'm not even that good, but I always get placed bronze and climb out within 50 games or so. I would climb out even faster if I was a better player, but I lack map awareness and my mechanics aren't exactly flawless.

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