In need of you experience, fellow Summoners.

Bläckstab··1 votes·443 views

Hello everyone, I'm Blackstab and I'm currently working on my last year project in a design school. I'm working on improving the user experience on online games using UI and storytelling, especially Human to Human interactions.

I would need all of you guys to tell me in the simplest way what you just CANNOT STAND in League. What does instantly makes you wanna smash your keyboard. Only one answer would help define core frustrations, but feel free to lash out if you're up to it.

Thanks in advance !

11 Comments

Jo0o4 votes

The shop always feels jumbled to me, and it's very unhelpful to new players. Like, unless you have every item's name and effect memorized, you're at an extreme disadvantage. Recommended build paths are often garbage, too.

Smite is required for jungling, and if your jungler forgets to run it, they and the entire team are likely screwed.

Runes cost too damn much IP. Fortunately, that's getting fixed(?).

Leveling up abilities is wonky to me. I'm always super nervous about accidentally leveling up the wrong one in the heat of a fight, and I sometimes do.

Riot is content to have imperfect systems to protect against trolls/griefers/afkers, such as the Remake system. While I understand how difficult those systems are to implement, I'd imagine that professional developers could improve upon them.

GroundZ3ro1 votes

Even if i think that the shop is not bad, I do have to agree to the recomended builds. They are just so bad except some recommended builds for akali, urgot and galio.

HalcyonDweller3 votes

Players overreact or behave passive aggressive in chat when anything at all goes wrong.

Somebody gives first blood? You're probably going to see someone on your team type "gg" because they're ready to give up.

Basically when a player does badly, and other players say things to them that are unhelpful or insulting, which just further demoralizes them and makes them tilt harder.

Variks the Loyal2 votes

So, for me, it's helplessness that's the biggest tilt. The feeling that, no matter what I do or how I play, I will not be able to turn this game into a victory. It happens most often when allies feed or lose (I don't flame, I just seethe). I've had plenty of games where I get fed as Renekton or Rek'Sai, even as Pantheon, and I can't close the game out because the rest of the enemy team is too powerful from kills they've accumulated. It could also happen due to the nature of champions; fighting a Fiora, for instance.

It's not unique to League. Other competitive games like HotS and Destiny give a similar vibe.

Bläckstab1 votes

I did not intend to speak my own mind on this, but I played 3k games on HotS and am low Diam. So far, my understanding of League's problems (which I do not focus on, I'm working on 3 different online games to come up with an effective solution) revolves around snowballing.

  • Getting First Blooded? Allies tilting because from this point, your ennemy laner has a significant advantage and everyone expect him to get a couple more solo kills on you.

  • Botlane is feeding? You know you won't be able to match their mid game and are obviously tilting yourself because whatever you do on your own lane, that 8/0 Caitlyn is gonna dictate the next 30 minutes.

  • Your team is drafting like there's no tomorrow? Full AP no tanks? Well, you know you won't be able to turn the game if you lose after mid game, and you know that they can definitely turn the game if they lose, building tankiness and overlapping CC.

In HotS, I have lost games when our hole team had 4 levels ahead, 2 talents ahead, and I won very desperate games. But at no point of the game, a squishy dps, no matter how much ahead can 100-0 me as a tank or a bruiser. You go to the objective, you lose it, fine. You can definitely win next objective. In League, a good start leads to a good teamfight, which leads to Baron, which leads to free inib, which almost always end up to a slow, agonizing defeat. The only games (in soloQ) where I was behind and managed to win, was because the enemy team had no clue how to close the game.

In fact, let's just look at the main comment of anyone doing a guide about how to rank up. "Your team is garbage, the enemy team is garbage, you have to carry the whole game, period." How can a strategic 5 v 5 real time action game can be played this way? Never have been intended to be played this way. The snowball mechanic is way too much prevalent in the current state of the game. I know it's the primary form of "fun" in League, but for 1 people fed and therefore "having fun", 9 others feel either irrelevant in allied team, and helpless and the enemy team. I haven't finish my research and I must match it with similar problems on different games, but at this point in my opinion, the snowballing mechanic is tied to all unfun aspects of the game.

ModPeriscope1 votes

I hate it when I try to give a kill and that player ends up living.

IlynPayne1 votes

I hate it when I am teamed up with a YI or against him.

SecondAirbane1 votes

when i feel tilted as hell is when i wanna smash my keyboard on stuff oh what tilts me you ask? inters and going on loss streaks

Kei1431 votes

what you just CANNOT STAND in League

yasuo

Makior721 votes

top pet peves for me.

  1. Players in blind pick insta locking a champion and THEN calling their role (or not calling it at all)

  2. Players who say "gg ez" at the end of a game, regardless of how easy or difficult it was, and also regardless of which team they are on.

  3. Players who refuse to surrender when the game is a clear loss (20 minutes in, 0-20 in favor of the enemy team, they have 2 drags and are about to get herald, we have no towers to their 3, one of our members has been afk since the 3 minute mark so we couldn't remake, but has a friend who insists they are coming back)

  4. Players who know DAMN GOOD AND WELL that their internet is complete and total shit, and yet for some reason feel compelled to play ranked matches.

  5. Trolls and feeders who know how to work riots disciplinary system well enough that they can troll the occasional game and not get punished for it.

RainXBlade1 votes

What I can't stand in League eh? I can name a few examples:

  • People who overly taunt/insult in the chat, especially if it's on the enemy team. I mean, it's just a game. I can understand that you can have a bad day and vent it out by playing League. But at the very least, don't take it out on other people by talking trash, taunting and/or insulting them. A little BM is fine, but taking it literally and overdoing it is just plain wrong if you ask me.

  • Trolls. Self-explanatory. Nobody wants a troll in the game, especially if it's on my team.

  • Improving on J0o0's comment. I think that leveling can be a bit wonky. I want a mechanic where once a champion hits levels 6, 11 and 16, the champion's ultimate is automatically leveled up.

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