Why are people so negative in this game?

HarryBF··4 votes·1,568 views
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I was warned about the toxicity in this game, but even with all my experience in gaming, this game is neck-to-neck in terms of toxicity and negativity equal to Call of Duty. I'm barely level 10 and the amount of flaming, trash talking, rage quitting, intentionally feeding, and whining is unbelievable. I'v only played 26 games, 4 of which were bot games and 5 were ARAM games. Taking those out, of the 17 normal blind pick games I've played, only 2 were filled with positivity and those 2 were probably the most fun games to play; one I lost.

I'm relatively new to the community and have opted to just keep silent in game all the time other than pinging and providing information (jungler top, 3 bot, care dragon, build MR, etc. etc.). I've had someone get mad at me just because I said I didn't know if my laner blew their flash or not. Should I continue to go radio silent and not engage in conversation other than to say "gj" and "gg"? I feel like in such a heavily team based game, I'm extremely limited in my communication options and have to choose my words carefully in fear of my team mate raging out and just throwing the game entirely (I haven't done it but 2 of my team mates started duking it out in team chat). Should I play this game as if I were on my own constantly?

Again I'm relatively new and am not sure how to go about the best way to get the most out of my games. What champions should I try to learn and utilize for carry potential in the case that one or more of my team mates just gives up, runs it down mid, or quits the game? Should I focus on burst damage, tanking, sustained damage, split pushing or just all around since every game is different?

In addition, I'm looking for some insight so I know how to better approach the community in game so I don't step on any toes. Why are people so negative in this game and how to reduce that negative during a match so that it not only helps them refocus but also helps me win the match?

P.S. the photo I linked is my first report for a player team mate I reported (a tryndamere) who kept dying to the enemy yasuo top lane. He stopped playing all together around the 7 minute mark and just stayed on the fountain calling everyone the N word and useless piles of human remains. I'm glad to see the justice in this game is working, but I heard there used to be a better system called the tribunal. I looked it up and saw it was still in maintenance, anyone know what's up with that?

11 Comments

Ambient Snow2 votes

honestly not even lying at one point 3 years ago I was so fed up with how toxic the community was I just quit this game for three years

pretty sure i'll take another break soon love the game but man getting in a match where you get int feeders, ragers and so on. wares on you to the point its just better to go play a different game.

I like the reporting system but in some cases it sucks when you lose matches and report and you know nothing is going to get done for a bit of time..

this causes you to feel cheated cause you want that loss back cause you feel as if it was undeserved due to circumstances.

HarryBF1 votes

I agree wholeheartedly. Why doesn't riot make a system similar to World of Tanks where your credits/exp is determined by your performance in game. Winning or losing a match is minuscule to how much damage you've dealt, the amount of tanks you've killed, the amount of spotting done, and the amount of damage blocked. You can lose a match but still gain more than those who have won the match but did nothing (even if you win, if you literally did nothing and died you get ~10exp and ~200 credits where as even if you lost, if you were a one man army you would gain around ~400exp and ~5k credits).

I'm just sort of confused as to why your rewards are determined solely by the match outcome. Yes it's a team based game but doesn't that just increase toxicity and degrade performance? If rewards outside of LP were determined by player performance, it would be a good measurement of how well you're doing and establish the pace you progress in game. However, I separate LP because that should be (and rightfully is) harder to obtain. LP should remain as a reward determined solely by the match outcome.

It may seem counter intuitive but it balances out if you think about it. Those who perform well on a consistent basis get more IP . More IP means better rune sets and more specific rune pages > better performance in game > higher chance to win. That's just my 2 cents, I still don't know much about the game so feel free to enlighten me.

Billybaroo23141 votes

You have a point, but the thing is this would make the toxicity even worse in LOL. The gold system off of kills already does this enough as it is. This is why you have games where a person can be 22/1/11 and you lose because all they do is chase stats and kills and never help do the only thing that will win you the game, BLOW UP THE NEXUS. People who chase stats and only worry about their own performance can hurt the game, and the gameplay because they never push towers, they never group, they never go for an objective (maybe red or blue as it helps them). Unfortunately since it is a team game the rewards need to stay focused on the W/L and really should improve on the W/L because maybe people would stop chasing individual stats, and actually help win the game. I doubt it, but possible.

DrCyanide2 votes

Pre-30 you've got the genuinely new and the people who were banned for being the worst of the worst in the same pool (as well as bots), all of which does make for a terrible experience.

When someone starts being unreasonable mute them. It'll save you a lot of frustration and make that match a lot easier.

FireDrizzle1 votes

It gets better post 30, you're playing with winkers that were banned and had to create new accounts. Mute all and remove the sound effect for pings. Re-add them for when you reach level 30, or just when you play ranked, or just NEVER!

HarryBF1 votes

Thanks for the advice! I don't think I'll remove ping noises though (even if they do spam sometimes out of anger >.>) particularly because it's so important for visual ques. It forces me to look at the mini map, and most of the time the ping is legitimate. Even if the ping is wrong, better to be safe than sorry right? better to be 0/0/12 rather than 9/10/2 is what I was told.

SSJTribe1 votes

I came here to write exactly what FireDrizzle said. Most of the people you'll encounter at early levels are folks who were permanently banned on their previous account and had to make a new one. They will be quite rude but it gets better the further you go. There will always be some toxic individuals however.

SrbLud1 votes

We all play LoL to win so chat will only distract you from your goal. Only use it for game related stuff ( burned summoners, tactics etc ). Never engage someone in chat and never reciprocate.

If you get trolled just let it go. Trolls like attention so ignoring them is your best course.

If you think someone needs to get reported don't beg for reports in chat. Asking for reports is viewed as harrasment and might get you punished ( 1 report=9 reports ). Good luck on the Rift.

HarryBF1 votes

So having multiple people report in one match is viewed equally as one person reporting in that match? I'm not sure I understand that information. Sorry if I'm being slow.

SrbLud2 votes

{quoted}

So having multiple people report in one match is viewed equally as one person reporting in that match? I'm not sure I understand that information. Sorry if I'm being slow.

1 report ( if valid ) will be enough to trigger the system. Having 1 or 8 extra reports won't have any effect. They won't get punished faster or harsher.

Also if you report someone it doesn't mean they will get punished right away. Even riot gives you the benefit of having a bad day. But if the behaviour spills into multiple games in a short period the punishment is swift.

HarryBF1 votes

Thank you very much for explaining.

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