Starting off, what I'm attempting to communicate is the current system is already inconsistent and untrustable.
And what makes you say that? The fact that you got punished, and don't know the status or whereabouts of the other player? (which, by the way, neither are really your concern)
Did you report that player? Because, if you did, then I can all but guarantee they've been flagged, if not straight-up received a punishment.
You claim it's inconsistent, but you don't have any proof to that effect. As far as I've seen, the IFS is very consistent. Report > review > pass/punish. And you can see a wealth of the latter result here on the PB boards.
That's still a lot of reaching. How about we eliminate your use case, and it's set up that you can't report people on your friends list.
The case may - in your eyes - be reaching, but the point I'm trying to raise is the same. Would you be okay with being punished for someone else's misbehavior? You break the rules, you ostensibly have no reason to be reported, but you still get punished because someone else did get reported.
We're not talking about reporting friends or anything like that - we're talking about one player being punished when someone else entirely gets reported.
How is not a 2 way review warranted? How does that hurt the non offensive players, if they're already being non offensive?
A two-way review is unwarranted because any player's behavior should only be reviewed IF they are reported. Not if they report someone else. I've already asked the big question of this argument three times, and so far (the first two times) you've avoided answering it.
Aside from the big question, here's a question on the side: If you knew that reporting someone would run the risk of you getting punished as well, would you even want to report someone? You could get punished and stripped of Honor for just trying to help clean up the community. Would that be fair to you?