End of game Honor improvement

Pìwopx·10/22/2017, 6:05:14 PM·2 votes·349 views

I really like the way the honorsystem got changed and that the game suggests honoring someone before getting into the statistics. Sometimes honoring someone who deserves it can be somewhat difficult tho since throughout the game I mostly try to perform well and I'm not spectating everyone else and how they are doing.

My suggestion/idea therefore would be some ingame statistics in the honoring screen. For example: Who had most cs on my team, who dealt the most dmg, maybe even something with objectives or wards to highlight each and every playser peak performance on my team.

3 Comments

Chermorg10/22/2017, 7:24:14 PM2 votes

None of the honor is designed to be based on statistics or gameplay. They are designed to be based on conduct such as communication, strategy, pings, etc.

Drugoth10/22/2017, 6:08:12 PM1 votes

Only time I honor based on performance it's for shotcalling, and usually if someone is calling good shots you'll notice it during the game. The other two options, stayed cool and gg <3 I mainly just reserve for players that either didn't respond to getting flamed or were genuinely fun to play with or said something funny.

Baka Red10/23/2017, 10:35:56 AM1 votes

I agree with Chermorg. Imo gameplay statistics should not affect Honor in any way (but they do, since many players more easily give honor to carries). Honor should be about behavior (co-operation, leadership, friendliness, 'tiltproofness', will-to-win), not about KDA, CS and such. Statistics like those are result of technical execution of skills, which have nothing to do with 'honor'. Therefore I do not like your suggestion of showing the statistics in the Honor awarding screen.