Positive players need more reward

zzMissy··4 votes·694 views

I'm writing to express my concerns on the increasing amount of negative players I encountered in the game.

I'm an adult who have a full time job and only play the game for leisure and relaxation. However, the increase amount of negative behaviours does not make this a fun game for me any more.

For example, I have encountered numerous games where one or more players:

  1. intentionally ban the champs, where other players have already chosen the champ
  2. refuse to play the assigned role and threat others to feed if refuse
  3. intentionally feeding
  4. IMPORTANT - refuse to work with team (i.e. farm all games, do not participate in team fight etc.) to achieve a positive/perfect score

The current tribunal system is not quiet working for the following reasons :

  1. information asymmetry / insufficient communication - the people who report others do not receive timely feedbacks on the results. This not only demotivate players to report further negative behaviours, but also fails to raise the awareness of the negative behaviours they encountered in the game.

  2. The positive players are not rewarded enough - players are HELPING the tribunals to build a pleasant gaming environment. However, there is no reward system in place for players who constantly report/assist negative behaviours (I personally have to gift other players skins to motivate them to report a bad behaviour). In another word, some players may think why bother to report ? What are the chances I run into a bad player again?

I have to say that I have found nothing but disappointing in the gaming environment recently. I would have to move on to other games if the issue is not solved. The only way to achieve sustainability in the game is not only through innovating new champs, but also innovating in the gaming environment management system.

ZC.

10 Comments

garren93 votes

The reward is not being salty.

Itankyou2 votes

Positive players already get a reward, they get to play the game.

Toxic players are banished to the pre level 30 players.

UsiTsukino1 votes

Play with me so I can receive a skin for reporting someone !! :D PD: Sorry man. I just HAD to xDDDDD

But what will they receive? =\ Yes, is desmotivating that bad players are out there ruining everyone's fun. -__-

What if the victorious skin isnt applied to good behaviour players? But once again, there are tons of bad players that will receive it anyway, because the system doesn't work against them .__. =\

It wouldnt fair for Riot to give RP. And I say this, because I know someone will come and say "Give us RP!!" .__.

Gaxoo1 votes

Riot are not really into positive reinforcement. They have been so stingy with rewards that Ebenezer Scrooge would call them miserly. No, they want you to PAY. They want MONEY. They'll punish you for chat logs at the drop of a hat, but throwing players a little free bone once in a while? Ha.

StarTorched1 votes

We got a skin at some point if you didn't get banned or chat restricted(I forget when). So we got that going for us.

But honestly, first of all, bad idea to gift people to report. If those things are tilting you so much, then perhaps you should take a step back and calm down. You also don't need to do this, since the number of reports per game doesn't matter as long as the automated system finds something (in chat logs, KDA, whatever they implement it to check for) to ban the player for.

Secondly, it's like rewarding a mob after asking them to lynch someone. If Riot came out with a policy that says you get a skin, or whatever reward after a certain amount of reports have been filed, then a few possibilities arise

  1. The reward is just not good enough and no one really cares or changes behavior.
  2. The reward is so good that people just start reporting everyone in order to get a reward. Even if you do something like, only valid reports where someone was banned will count towards the reward, you probably get people who bait others into bad behaviors like cursing and raging in order to get that reward.

Don't give someone incentive to report another person if they had no motivation on their own. It's just a bad idea.

I would suggest adding people you find to be friendly during your games to your list so you can play with them and be less tilted that way. I personally find it far more frustrating to have a toxic teammate then an enemy. Surround yourself with good people! You'll find that despite this community being pretty damn shitty at times there's still some good people here and there.

zzMissy1 votes

I do understand and agree with your concerns. The problem is, the positive players are not rewarded enough. I don't suggest to provide incentive to report others (i.e provide skins etc.) either. I just wish positive players who act on their role should be rewarded more frequently.

I'd just wish to have a relaxing time in the game after long day of work, and not to deal with stupid/toxic players again in the gaming environment. The incentive for me to post the discussion is the increasing numbers of negative players I've been encountered, I just don't see Riot enforcing any effective actions to resolve the issue.

StarTorched1 votes

{quoted}

I do understand and agree with your concerns. The problem is, the positive players are not rewarded enough. I don't suggest to provide incentive to report others (i.e provide skins etc.) either. I just wish positive players who act on their role should be rewarded more frequently.

I'd just wish to have a relaxing time in the game after long day of work, and not to deal with stupid/toxic players again in the gaming environment. The incentive for me to post the discussion is the increasing numbers of negative players I've been encountered, I just don't see Riot enforcing any effective actions to resolve the issue. There's also no way to do such a thing. For example, how do you determine a positive player? You can say someone who's never been banned or chat restricted, which works, but then some people are just sneaky, they could undermine a person while not cursing, and sound incredibly nice. That isn't something the system could catch. If you say someone who gets honored lots, not everyone has the habit of honoring good behavior.

I would like to say that being positive is its own reward, because you are probably the one having the most fun while being positive, but that's really just not much at all. Maybe some genius at Riot will come up with a new system, who knows?

I get what you are coming from, but since they do want to make money, rewards are not gonna be very forthcoming "just because you are a good person." It's a pretty competitive game that attracts a younger audience. So it really is no wonder that people get pretty angry. Some people just want to watch the world burn. So it's rather hard to stay positive.

I really honestly can only tell you to find happy people to play with. :/ I understand how you feel honestly, people can be irritating. I would offer to play with you if you didn't care about getting a trash tier support : P.

Shloonz1 votes

I understand the consequences a reward might have. In the long run it is more effective to report than just mute all players in a match. Reporting and describing behaviour takes considerably more effort though. This effort is not honored enough.

In other areas, like law enforcement, there are such systems in place where you get rewards if you contribute to catching misbehaviour.

On the other hand, you can also put it like this... Riot is not doing their job well by creating a reasonably effective ban/punishment system. Why should i do someone's job unpaid/unrewarded in my free time?

StarTorched1 votes

I mean, the amount of emotions that goes into this game, especially when you meet someone that is negative and really gets on your nerve is usually enough to send a report, even if you decide to type nothing into the comments. There's really no need to honor this because it directly effects you. Bounty hunters and clues are awarded to criminal's capture because they are catching people that, without the reward, did not directly give incentive to the person to turn the criminal in.

On the other hand, if the Rengar in your game was feeding on purpose and cursing out all your teammates, you don't really need to be told you did a good job when you report him. You are reporting him because he wronged you in some way and you want him punished. It's like the see something say something, they aren't gonna have to dangle a reward over your head for you to say "I think there is a bomb under this bench I'm sitting on."

Riot sees no need to punish anyone, they gave us a system so we have a chance of MAYBE punishing what we hated. It's not anyone's job, and you are rewarded by your own sense of satisfaction knowing the person who ruined your day will get their dues. No need to start the witch trials.

More then that, people should learn to use the honor button more, not the report. You could have the greatest time ever with your teammates and still not honor them, or that one enemy that was courteous to you and did not bm.

Maximum Morde1 votes

Why?

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