Getting Banned for Client Failure...

Jaybomb··6 votes·679 views

OK. Surely there can be a couple of free-bees before you get your 5 minute ban for not selecting a champion? I'm not sure it's even possible for me to express how infuriating it is to get banned for 5 minutes because the client fails to bring me correctly into the champion select..... I know, it's only 5 minutes but that's not the point. It's the principle of it. I'm getting punished completely unfairly IMO. It's like getting thrown out of a moving car and getting arrested for jaywalking...

This is the usual story of innocent people suffering because of a rule we put in place to try and prevent shenanigans from bad eggs. There must be a better way of handling this..... Hand on heart I can say that I have suffered more psychologically from these undeserved bans than I ever did from people skipping the queue...

I'm adding a poll to this thread. Please try to think about your actual game experience rather than just whether you think these bans are a good idea or not... thanks.

10 Comments

oSEXYPLATYPUSo2 votes

it happens to every one, it could be a # of things that causes it, internet connection, the client, your hardware , ect. to say where the blame is who knows?

Jaybomb1 votes

Exactly, so really we can only focus on whether or not this has made the game experience better or worse. In my opinion it has made it worse.

oSEXYPLATYPUSo1 votes

ok but with out knowing where or how it occurs then how can we go about a fix for it?

Jaybomb1 votes

True enough man I'm not suggesting an alternative here I know but if we were better off before then the least we can do is revert.

Schàdenfreude1 votes

Have had this problem a couple of times. One of them was in promos.

StarTorched1 votes

Not to be a dick but your poll's question really shapes the way people answer. "Have these bans made your game experience better?". Well no, because once someone jumps queue in anyway or because of anything we don't really see it anymore, and it doesn't matter really.

Now if the question is "do you think these bans are a good idea or not", then you might get very different answers.

Jaybomb1 votes

Am... OK but I might think that's it's a good idea to stick a firework up my arse but ultimately it's not really.... Now if the question is "How do you feel after having a firework explode in your anus?", then I think we can draw some real conclusions.

So that's what I'm asking. What hurts more? People queue dodging or getting banned when your client messes up. Suppose you're playing with a group of friends? Now you're all banned for 5 minutes for no good reason...

StarTorched1 votes

I mean, yeah that's annoying, but there are sometimes where someone jumps because they didn't get the role they wanted, or petty and trivial matters like that. Think about how hard it would be to get a ranked game going if there weren't a 5 or longer minute punishment. It gives people a reason not to jump queue every time something doesn't suite their fancy.

And that thing about the question is really interesting, but those two questions have different purposes right? Asking "do you think it is a good idea to stick a firework up your ass" is asking for the popularity of the actual action or concept, whereas the second asks for consequence. Ultimately in that case, you should still have the same answer regardless. There's another difference. We as players can't directly observe the effect of the system, whereas the consequences and effects of the firework is going to be well, painfully noticeable.

In my opinion, dodging is quite annoying. I mean as a support it's fine and dandy. I get fast queue pops anyway, but for that mid/top combo, or something similar, you wait twenty minutes for queue to pop, and then someone dodges and you get screwed and have to wait and by the time you get a game again, you could have played a game already. Now that may be exaggerated but that's the situation. Should 9 other people suffer potential time waste because one person can waste their time w/o consequence?

And yeah, I get the five minutes you have to wait for no reason is annoying, and perhaps they can find a way to fix it so that the program or something can distinguish between a queue dodge or just client getting an error, but there's still certain merits to keeping the system.

Just my two cents though.

Nasus Withers1 votes

I have had the client bug you are talking about and it is annoying, but most of the time it doesn't happen. I only ever got it twice, where the "lock-in" button didnt show the text and I could click it but it wouldn't do anything (although the second time i just minimized my client by accident and then maximized it and it was fine), but plenty of my friends have had it happen to them and its really frustrating.

This bug only seems to happen to me the first game I play after an update but hopefully Riot can fix this cause we aren't gonna see some "free-bees" before we get the wait time since the higher elo players will abuse it and Riot has been focusing really hard on managing the ladder for higher tier players.

SmokedAlmonds1 votes

You would regularly lose far more than 5 minutes if this didn't exist through increased dodging. You benefit from dodge penalties existence every single time you queue up by way of people dodging less. It certainly sucks to have to eat a small penalty to avoid an obviously negative situation but it is far better than the alternative and simply worth it. You were going to troll that game is lost and going to take more than 5 minutes anyway. So by dodging you get to avoid the loss(or minimize it if its ranked) and lose 5 minutes instead of 20+.

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