The Remake Is Being Abused, I Am Sick Of It

Buring··3 votes·1,574 views

So far, I have 3 leaves on my account because of remake. My duo partners clearly tell them that I am connecting, was at 99% and bam...Game gets remake because they decided to give first blood and didn't want to play the match anymore. People abuse the system when they decide to mess up. There has to be some type of detection on if the player is in the process of reconnecting or not.

So either the system needs to be reworked, or it needs to be removed. Because players like me that have issues sometimes connecting at first, and actually are reconnecting back are getting penalized because sadly, our community sucks.

33 Comments

DrCyanide5 votes

It's being properly used in your case, not abused.

You took more than 3 minutes to reconnect, with no telling how long it would take you to actually get in. "99%" means next to nothing, as anyone who has ever used a computer can tell you that estimates are almost always wrong.

YokoNomi3 votes

Estimates only mean nothing to neighboring players, since it's connecting to those players (as their reference). In this case, what he sees is him connecting to the game, so it's accurate and just.

Kaimos1 votes

Not really, considering that usually you hit 99% you connect right away so I have to question on that one.

DrCyanide1 votes

It hangs at 99% or 100% when reconnecting as often as it hangs there when everyone's at 100% on the loading screen.

Buring2 votes

it was a 3 minute and 37 second match. So in my case, it's still being abused. Because they again, gave first blood and didn't want to play anymore. So that's my problem, expand the time before they can even vote to remake at least then.

DrCyanide3 votes

Extend the time? You're already so late you're going to have a hard time catching up, and you want to make it worse for yourself and your team? Not having to play games that start without someone is the entire reason we have remake.

First blood sucks, but honestly the game would have been remade with or without that. As such, I maintain that it's not abuse.

YokoNomi2 votes

I've noticed there is a rather extreme experience curve for people that are far enough behind in a match to do any real impact against the enemy team's current standing. The pace is drastically quickened, and while the player still needs a moment to catch up, the potential for a rebound is made possible.

This is not a retort to your post specifically, but I'd felt this was necessary information to be brought up.

Kaimos3 votes

Especially with the recent wave of corrupt files coming from the last several patches, at least in my case, which has caused me to get crashes, dcs and bugsplats, thus causing me to have to repair/repatch/restart. This has also caused me grief as well as costing me LP.

Candyxo3 votes

good god those bug splats, if I even MOVE my mouse during the load screen I would get a bug splat it was so stupid.

after trying all the rito help fixes/repairs and it doing nothing, I decided the only other thing that had changed since I started getting these crashes was the stupid clubs, I left the one I was in and now I don't get slow load times, no D/c's/crashes/bug splats. it's been glorious! If you're in a club and experiencing these same issues, try leaving the club for awhile and see if that fixes it for you as well.

Ever since they did this client overhaul it's been nothing but bug after bug.

Branagen2 votes

This cost me promos yesterday

Anomander3 votes

I think it worked perfectly.

You possibly ruined the early game for your team.

You could not help stop a invade/ leash for your jungle.

You lost at least 2 waves of minions.

You gave up lane pressure allowing the enemy team to focus a tower/lane with their jungle with no response available.

You gave the enemy team a gold and exp advantage.

The list could go on.......

Bottom line your dc/afk ruins the game for others.

YokoNomi2 votes

I'd watched a player enter a match 18 minutes into the game due to technical difficulties, immediately catch up, and aided us in flooring the enemy team. We won easily. "What/ifs" should not be absolute by comparison to virtual evidence that the game can read at that time.

Anomander2 votes

I am glad you had a exception to the general cost of a afk.

I have had a few myself. I have won 4v5 and even a 3v5 a few times.

Keep in mind that getting a leave buster 1-2 times would not affect anyone. It is a consistent issue that becomes a problem and is punished. The OP has had 3 of these already based on their own post. This means that they have a issue that they need to address. All i did was give examples of things that being afk for 3 mins does affect. I never stated that they couldn't be over come. Just that it does affect that game. Possibly drastically.

YokoNomi2 votes

My point was more along the lines of that the game should be able to detect a player that is loading up, since that player is technically already connected to the game, he's just not in the room.

Anyone that looks up the history will realize I was in his game as well, but I had also crashed due to an identical problem upon loading up the champion loading screen. Had managed to join in just in time to avoid the leave penalty from the dodge, but the circumstance is the same, and my initial disconnect was not intentional. This is just to offer an example, as to make sure this particular player isn't being singled out due to unfortunate circumstances.

Still recall the time my promo's have been given up due to my client crashing on champ select. Made up for it eventually but.... that hurt. ;w;

Anomander2 votes

Ah.

I understand your point a little better.

Your still still not actually in game at the 3 min mark which is what this is based off. I do see how trying to reconnect could be taken into account. I just don't see a reason personally for it to matter. At that point the damage of a early afk has been done.

Kaimos2 votes

that stuff is out of his hands though. thats NOT his fault for unforseen circumstances. Dont shift blame on the person because they have no control of things that arent in their control to begin with. He says his teammates stated he was connecting. thats not a lot of time lost and can easily catch up and possibly win. He didnt leave on purpose, he didnt intentionally fuck anyone over and thus he shouldnt be penalized so harshly because something he cant control happened. thats terrible thinking saying "You gave this" and "you gave that" as though he wanted to do so. I hate the mentality of people like you.

If they just increased the timer before remaking, it offers people more time to reconnect. I dont see anything wrong with that. It helps people who can suffer from those issues. Having a system in place to help recognize people reconnecting and wanting to play would be a great addition. Not everyone wants to screw people over. Some people REALLY want to play and win and not ruin the day for anyone. An addition to the system like that, I feel, would be great.

Anomander2 votes

that stuff is out of his hands though. thats NOT his fault for unforseen circumstances. Dont shift blame on the person because they have no control of things that arent in their control to begin with

His internet is within his control. Esp a 3 mins trying to reconnect happening 3 times. Means he has a issue on his end if it is consistent.

He says his teammates stated he was connecting. thats not a lot of time lost and can easily catch up and possibly win.

Three minutes past the normal load in time. That is a massive amount of time in a team game that averages 20-30 mins.

And yes he MIGHT be able to catch up. He MIGHT be able to make up for the damage it caused his team. The team should have to play at a disadvantage because of one player having issues. While it can happen infrequently and that is just life he has 3 LEAVES just because of this. THAT IS NOT infrequent and is impacting players across multiple games.

He didnt leave on purpose, he didnt intentionally fuck anyone over and thus he shouldnt be penalized so harshly because something he cant control happened.

Doing it intentionally or not(although after 3 incidents....) You don't get punished harshly for a single incident. It goes through the leave buster system. And like any caught by the leave buster a single time will not see even a small punishment but frequent will put you into the LPQ and just means you have to wait a bit for a match.

I hate the mentality of people like you

Thank you.

If they just increased the timer before remaking, it offers people more time to reconnect. I dont see anything wrong with that.

3 minutes is more then reasonable. Minions spawn at 1:15 and each wave is 30 seconds after that. Meaning that the third wave of minions has spawned before he would have even reconnected let alone gotten back to lane. That is a pretty bad deficit to try to over come. And yes it can be overcome. However it still hurts your team pretty badly.

It helps people who can suffer from those issues.

Your internet and connection are your problem as this impacts a small % of the player base. If you have connections issues either get them fixed or don't play. Stop punishing others because of your own issues.

Not everyone wants to screw people over. Some people REALLY want to play and win and not ruin the day for anyone

Just because they don't want to doesn't mean they aren't.

Buring1 votes

Them giving first blood and acting as they did knowing I was reconnecting. Proves right there, they ruined it for themselves.

But as I stated, our community sucks and people that don't want to wait a few more seconds for a player to reconnect.

Anomander1 votes

Them giving first blood and acting as they did knowing I was reconnecting.

First bloods happen. While I don't know exactly how it was given in the game that doesn't matter at all. What matters is they were in a 4v5 because a player was missing.

But as I stated, our community sucks and people that don't want to wait a few more seconds for a player to reconnect.

They had to wait 3 full minutes before they could remake. That is not a few more seconds...........

Buring2 votes

I'll just leave it at this, when random people I don't even know have DCed and their friends have said they were coming back, before the remaking even came into the update... I waited, I have played 4v5's myself since I saw someone else posted about that.

My point is, they only picked to remake because they decided to be reckless and give their lane the first blood. So, this match alone.... There was no reason to remake. I got through the leaverbuster, so it's fine now.

But I have also seen many remarks about how it's on my end, let me clarify. My internet and PC were fine, nothing was wrong or different from any other amount of times I have played. I have reinstalled and other simple basic solutions many times before. So no, it's nothing to do with me. My end was fine, I had nothing on MY end that would have made the problems occur.

Hence why I feel like they need to have it able to detect when a player is reconnecting. Yes I understand the concept of, my lane had pressure, my jungler didn't possibly have a leash.

But it's for the simple fact that I was reconnecting, that I feel the game shouldn't have allowed for a remake. That's my issue. That because I was in the process of reconnecting to the game, as in I was on the loading screen loading up. Took me a few tries to actually get it to that point yes, but again..my internet was completely FINE, wasn't my end. Just the game refusing to take my connection.

But I don't know, maybe I over reacted because I got a leave and a bust thing. Also let me clarify, the second time, which wasn't a remake was because my power got blown out by someone hitting a power line at the 69 minute mark in game. The first time was because of a bug splat, and I had to reapply patches..People remade for that. So 2 remakes, and 1 was because power was out.

I hope that clarifies it. I don't leave, I don't feed intentionally, I don't throw toxic behavior at other players. So for me, this is a issue when a system like that can be used in a way where players can deem it completely okay to remake while the player is reconnecting. That's my issue ~ I will leave it at that.

EXE FallenKnight2 votes

yeah maybe just dont play ranked if you are having this issue happen so often? I can tell you that the difference between a victory or a loss could very easily be determined within the first 3-5 minutes of the game, and you not being there could very easily be the reason it ends up a loss. sorry you have a bad pc/internet/whatever but dont risk the lp of someone else just because you feel like risking it.

Buring2 votes

But that's the thing, it had nothing to do with my internet. It had to do with actually connecting into the game. So yes, does it suck that it happens..Yea, but it's not just me. So, I cannot predict when LoL decides to not connect me for whatever reason. So your post is invalid to me.

TequilaZombie2 votes

Get a way to fix it if it is a constant problem. When you enter a ranked match you gotta make sure everything is 100% perfect. Connection, FPS, mouse battery, avaible time, pizza guy has arrived, gf is taken care of. Everything. If you don't connect for the first 3 minutes you're giving up lane pressure, you're making easy to your jungler to be invaded (or making easy for your laners to be ganked) and you are giving a gold advantage to your enemy.

You have basicly 3 options: Fix it and play. Don't fix it and don't play. Don't fix it and play. The last option is likely to get you punished due to the problems you create to your teammates who have NOTHING to do with your connecting problems.

YokoNomi2 votes

Not everything in regards to Client based errors can be considered 100%, especially if it's considered to be an infrequent enough occasion to be rare. The last time I reported a client fault that had forced me to throw my game, despite all evidence of the exact date and circumstance that had brought it up, I got the usual spiel in response as to how a person would handle it prior to having to contact Riot's tech support.

Yes I know to reinstall my client. Yes I know to re-patch. But if I'm coming to them for help, common sense should not come in the form of a ticket as an unwelcome reminder of what I've already considered and had done to try to fix it. Yet I still experience a very similar issue this morning.

TequilaZombie1 votes

Granted, Riot's support is crappy as fuck. But if you fail to do the basics, you deserve the punishment.

I some times play even tho I know my internet is moody on that day. I some times play even though it's raining a lot and my region has constant blackouts. I do not complain about being punished for one of this things because not playing is totally under my control. Back in Season 3 I had a massive amount of random crashes. Until I had the brilliant idea of reinstalling and sending a support ticket after it didn't helped. It turned out to be a firewall issue.

If the problem is in your computer/connection, it is your responsability to fix it.

YokoNomi2 votes

My point was it's not entirely within the player's control, if it happens to be within circumstances that can't be fixed by the usual rituals to make sure everything is in its place. There's a difference between a bug splat, signifying something inside the client has crashed, and a black out.

Candyxo2 votes

{quoted}

So far, I have 3 leaves on my account because of remake. My duo partners clearly tell them that I am connecting, was at 99% and bam...Game gets remake because they decided to give first blood and didn't want to play the match anymore. People abuse the system when they decide to mess up. There has to be some type of detection on if the player is in the process of reconnecting or not.

So either the system needs to be reworked, or it needs to be removed. Because players like me that have issues sometimes connecting at first, and actually are reconnecting back are getting penalized because sadly, our community sucks.

As far as I knew first blood prevented remake, did something change recently?

Last I had seen was "if player X doesn't connect to the game within the first 3 minutes of the match a remake vote will happen, however if first blood already happened, remake will not be available"

Buring2 votes

{quoted}

As far as I knew first blood prevented remake, did something change recently?

Last I had seen was "if player X doesn't connect to the game within the first 3 minutes of the match a remake vote will happen, however if first blood already happened, remake will not be available"

Sadly, that isn't true. I've had several matches to where enemy team would give first blood, and remake because they were missing their jungle or someone else. It's just broken, because people think it's okay to act reckless and not give someone a few minutes. Regardless of how long it takes, like I said.. Extend the start time for remake option. Took me 3.37 seconds to get reconnected, but by that time it was already remade so it doesn't matter. It's not a fair enough amount of time to fix a problem.

Anomander2 votes

It is when the first blood is given up before the dc that you cannot /remake. If the person was dc'ed before first blood they remake can still be used.

Candyxo3 votes

ah okay that makes sense then. Thanks for the clarification

Anomander1 votes

It is when the first blood is given up before the dc. If the person was dc'ed before first blood they remake can still be used.

Jo0o1 votes

Three minutes is already a generous window. Entering the game at three minutes in puts you very far behind. It's possible to catch up, but you're in a lot of danger while doing so. A Jungler entering at three minutes won't get a good leash and may have already been counter-jungled, an ADC or Support entering at three minutes has put their lane partner at an extreme disadvantage during that time frame, and a Mid or Top entering at three minutes is going to be facing a drastically stronger opponent. The first few minutes of League are a race for early XP, and completely missing out on that can be crippling.

This is double true if you enter lane at level 1 and quickly die, which is very realistic, because then you've given your opponents an even greater gold advantage and are going to take forever to once again run back to lane and attempt to farm under tower.

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