I'll just leave it at this, when random people I don't even know have DCed and their friends have said they were coming back, before the remaking even came into the update...
I waited, I have played 4v5's myself since I saw someone else posted about that.
My point is, they only picked to remake because they decided to be reckless and give their lane the first blood.
So, this match alone.... There was no reason to remake.
I got through the leaverbuster, so it's fine now.
But I have also seen many remarks about how it's on my end, let me clarify.
My internet and PC were fine, nothing was wrong or different from any other amount of times I have played.
I have reinstalled and other simple basic solutions many times before.
So no, it's nothing to do with me.
My end was fine, I had nothing on MY end that would have made the problems occur.
Hence why I feel like they need to have it able to detect when a player is reconnecting.
Yes I understand the concept of, my lane had pressure, my jungler didn't possibly have a leash.
But it's for the simple fact that I was reconnecting, that I feel the game shouldn't have allowed for a remake.
That's my issue.
That because I was in the process of reconnecting to the game, as in I was on the loading screen loading up.
Took me a few tries to actually get it to that point yes, but again..my internet was completely FINE, wasn't my end.
Just the game refusing to take my connection.
But I don't know, maybe I over reacted because I got a leave and a bust thing.
Also let me clarify, the second time, which wasn't a remake was because my power got blown out by someone hitting a power line at the 69 minute mark in game.
The first time was because of a bug splat, and I had to reapply patches..People remade for that.
So 2 remakes, and 1 was because power was out.
I hope that clarifies it.
I don't leave, I don't feed intentionally, I don't throw toxic behavior at other players.
So for me, this is a issue when a system like that can be used in a way where players can deem it completely okay to remake while the player is reconnecting.
That's my issue ~
I will leave it at that.